On Thu, Feb 18, 2016 at 7:07 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: > - LOD must be provided in .w for TXF (even for buffer textures) TXF on BUFFER should ignore the LOD. > - User buffer must be valid at draw time > - Must have a sampler associated with the sampler view TXF doesn't use the sampler state. Marek