[Mesa-dev] [PATCH] nv50: do not advertise about compute shaders
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Feb 19 19:25:10 UTC 2016
Compute shaders are totally unsupported. This avoids Clover to
report that OpenCL is supported on Tesla because it's a lie.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/gallium/drivers/nouveau/nv50/nv50_screen.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_screen.c b/src/gallium/drivers/nouveau/nv50/nv50_screen.c
index 06b7bf9..8d11dd7 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_screen.c
@@ -264,8 +264,8 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
case PIPE_SHADER_FRAGMENT:
- case PIPE_SHADER_COMPUTE:
break;
+ case PIPE_SHADER_COMPUTE:
default:
return 0;
}
--
2.6.4
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