[Mesa-dev] [PATCH] glsl/ast: Implicit conversion from double to float is not allowed
Kenneth Graunke
kenneth at whitecape.org
Sat Feb 20 18:08:47 UTC 2016
On Saturday, February 20, 2016 1:30:46 PM PST Andres Gomez wrote:
> Also, renamed get_conversion_operation to avoid
> future misunderstandings.
> ---
> src/compiler/glsl/ast_to_hir.cpp | 7 +++----
> 1 file changed, 3 insertions(+), 4 deletions(-)
>
> diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/
ast_to_hir.cpp
> index 75abef6..db5ec9a 100644
> --- a/src/compiler/glsl/ast_to_hir.cpp
> +++ b/src/compiler/glsl/ast_to_hir.cpp
> @@ -231,15 +231,14 @@ _mesa_ast_to_hir(exec_list *instructions, struct
_mesa_glsl_parse_state *state)
>
>
> static ir_expression_operation
> -get_conversion_operation(const glsl_type *to, const glsl_type *from,
> - struct _mesa_glsl_parse_state *state)
> +get_implicit_conversion_operation(const glsl_type *to, const glsl_type
*from,
> + struct _mesa_glsl_parse_state *state)
> {
> switch (to->base_type) {
> case GLSL_TYPE_FLOAT:
> switch (from->base_type) {
> case GLSL_TYPE_INT: return ir_unop_i2f;
> case GLSL_TYPE_UINT: return ir_unop_u2f;
> - case GLSL_TYPE_DOUBLE: return ir_unop_d2f;
> default: return (ir_expression_operation)0;
> }
>
> @@ -311,7 +310,7 @@ apply_implicit_conversion(const glsl_type *to, ir_rvalue
* &from,
> to = glsl_type::get_instance(to->base_type, from->type->vector_elements,
> from->type->matrix_columns);
>
> - ir_expression_operation op = get_conversion_operation(to, from->type,
state);
> + ir_expression_operation op = get_implicit_conversion_operation(to, from-
>type, state);
> if (op) {
> from = new(ctx) ir_expression(op, to, from, NULL);
> return true;
>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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