[Mesa-dev] [PATCH 1/5] nvc0: rename nvc0_context::dirty to nvc0_context::dirty_3d

Samuel Pitoiset samuel.pitoiset at gmail.com
Sun Feb 21 14:18:53 UTC 2016


Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/gallium/drivers/nouveau/nvc0/nvc0_compute.c    |  4 +-
 src/gallium/drivers/nouveau/nvc0/nvc0_context.c    | 16 +++----
 src/gallium/drivers/nouveau/nvc0/nvc0_context.h    |  2 +-
 .../drivers/nouveau/nvc0/nvc0_shader_state.c       |  4 +-
 src/gallium/drivers/nouveau/nvc0/nvc0_state.c      | 56 +++++++++++-----------
 .../drivers/nouveau/nvc0/nvc0_state_validate.c     | 24 +++++-----
 src/gallium/drivers/nouveau/nvc0/nvc0_surface.c    | 14 +++---
 src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c        |  8 ++--
 8 files changed, 64 insertions(+), 64 deletions(-)

diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
index c07f186..26304ad 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
@@ -239,7 +239,7 @@ nvc0_compute_validate_driverconst(struct nvc0_context *nvc0)
    BEGIN_NVC0(push, NVC0_COMPUTE(CB_BIND), 1);
    PUSH_DATA (push, (15 << 8) | 1);
 
-   nvc0->dirty |= NVC0_NEW_DRIVERCONST;
+   nvc0->dirty_3d |= NVC0_NEW_DRIVERCONST;
 }
 
 static void
@@ -403,7 +403,7 @@ nvc0_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
    }
 
    /* Invalidate all 3D constbufs because they are aliased with COMPUTE. */
-   nvc0->dirty |= NVC0_NEW_CONSTBUF;
+   nvc0->dirty_3d |= NVC0_NEW_CONSTBUF;
    for (s = 0; s < 5; s++) {
       nvc0->constbuf_dirty[s] |= nvc0->constbuf_valid[s];
       nvc0->state.uniform_buffer_bound[s] = 0;
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
index 66e7f95..16c0835 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
@@ -194,7 +194,7 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
       for (i = 0; i < nvc0->framebuffer.nr_cbufs; ++i) {
          if (nvc0->framebuffer.cbufs[i] &&
              nvc0->framebuffer.cbufs[i]->texture == res) {
-            nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
+            nvc0->dirty_3d |= NVC0_NEW_FRAMEBUFFER;
             nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
             if (!--ref)
                return ref;
@@ -204,7 +204,7 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
    if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
       if (nvc0->framebuffer.zsbuf &&
           nvc0->framebuffer.zsbuf->texture == res) {
-         nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
+         nvc0->dirty_3d |= NVC0_NEW_FRAMEBUFFER;
          nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
          if (!--ref)
             return ref;
@@ -214,7 +214,7 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
    if (res->target == PIPE_BUFFER) {
       for (i = 0; i < nvc0->num_vtxbufs; ++i) {
          if (nvc0->vtxbuf[i].buffer == res) {
-            nvc0->dirty |= NVC0_NEW_ARRAYS;
+            nvc0->dirty_3d |= NVC0_NEW_ARRAYS;
             nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
             if (!--ref)
                return ref;
@@ -222,7 +222,7 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
       }
 
       if (nvc0->idxbuf.buffer == res) {
-         nvc0->dirty |= NVC0_NEW_IDXBUF;
+         nvc0->dirty_3d |= NVC0_NEW_IDXBUF;
          nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX);
          if (!--ref)
             return ref;
@@ -233,7 +233,7 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
          if (nvc0->textures[s][i] &&
              nvc0->textures[s][i]->texture == res) {
             nvc0->textures_dirty[s] |= 1 << i;
-            nvc0->dirty |= NVC0_NEW_TEXTURES;
+            nvc0->dirty_3d |= NVC0_NEW_TEXTURES;
             nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
             if (!--ref)
                return ref;
@@ -252,7 +252,7 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
                nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF;
                nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i));
             } else {
-               nvc0->dirty |= NVC0_NEW_CONSTBUF;
+               nvc0->dirty_3d |= NVC0_NEW_CONSTBUF;
                nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i));
             }
             if (!--ref)
@@ -269,7 +269,7 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
                nvc0->dirty_cp |= NVC0_NEW_CP_BUFFERS;
                nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_BUF);
             } else {
-               nvc0->dirty |= NVC0_NEW_BUFFERS;
+               nvc0->dirty_3d |= NVC0_NEW_BUFFERS;
                nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_BUF);
             }
             if (!--ref)
@@ -352,7 +352,7 @@ nvc0_create(struct pipe_screen *pscreen, void *priv, unsigned ctxflags)
    if (!nvc0->tcp_empty)
       goto out_err;
    /* set the empty tctl prog on next draw in case one is never set */
-   nvc0->dirty |= NVC0_NEW_TCTLPROG;
+   nvc0->dirty_3d |= NVC0_NEW_TCTLPROG;
 
    /* Do not bind the COMPUTE driver constbuf at screen initialization because
     * CBs are aliased between 3D and COMPUTE, but make sure it will be bound if
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
index 7e046c1..f70391d 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
@@ -118,7 +118,7 @@ struct nvc0_context {
                           const struct nv50_m2mf_rect *src,
                           uint32_t nblocksx, uint32_t nblocksy);
 
-   uint32_t dirty;
+   uint32_t dirty_3d; /* dirty flags for 3d state */
    uint32_t dirty_cp; /* dirty flags for compute state */
 
    struct nvc0_graph_state state;
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c
index 382a18e..e4494dc 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c
@@ -152,7 +152,7 @@ nvc0_fragprog_validate(struct nvc0_context *nvc0)
                                      NVC0_3D_SHADE_MODEL_SMOOTH);
    }
 
-   if (fp->mem && !(nvc0->dirty & NVC0_NEW_FRAGPROG)) {
+   if (fp->mem && !(nvc0->dirty_3d & NVC0_NEW_FRAGPROG)) {
       return;
    }
 
@@ -292,7 +292,7 @@ nvc0_tfb_validate(struct nvc0_context *nvc0)
    }
    nvc0->state.tfb = tfb;
 
-   if (!(nvc0->dirty & NVC0_NEW_TFB_TARGETS))
+   if (!(nvc0->dirty_3d & NVC0_NEW_TFB_TARGETS))
       return;
    nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TFB);
 
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
index 9391ad6..a9a05c9 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
@@ -186,7 +186,7 @@ nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->blend = hwcso;
-    nvc0->dirty |= NVC0_NEW_BLEND;
+    nvc0->dirty_3d |= NVC0_NEW_BLEND;
 }
 
 static void
@@ -315,7 +315,7 @@ nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
    struct nvc0_context *nvc0 = nvc0_context(pipe);
 
    nvc0->rast = hwcso;
-   nvc0->dirty |= NVC0_NEW_RASTERIZER;
+   nvc0->dirty_3d |= NVC0_NEW_RASTERIZER;
 }
 
 static void
@@ -393,7 +393,7 @@ nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
    struct nvc0_context *nvc0 = nvc0_context(pipe);
 
    nvc0->zsa = hwcso;
-   nvc0->dirty |= NVC0_NEW_ZSA;
+   nvc0->dirty_3d |= NVC0_NEW_ZSA;
 }
 
 static void
@@ -449,7 +449,7 @@ nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
 
    nvc0->num_samplers[s] = nr;
 
-   nvc0->dirty |= NVC0_NEW_SAMPLERS;
+   nvc0->dirty_3d |= NVC0_NEW_SAMPLERS;
 }
 
 static void
@@ -584,7 +584,7 @@ nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
 
    nvc0->num_textures[s] = nr;
 
-   nvc0->dirty |= NVC0_NEW_TEXTURES;
+   nvc0->dirty_3d |= NVC0_NEW_TEXTURES;
 }
 
 static void
@@ -733,7 +733,7 @@ nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->vertprog = hwcso;
-    nvc0->dirty |= NVC0_NEW_VERTPROG;
+    nvc0->dirty_3d |= NVC0_NEW_VERTPROG;
 }
 
 static void *
@@ -749,7 +749,7 @@ nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->fragprog = hwcso;
-    nvc0->dirty |= NVC0_NEW_FRAGPROG;
+    nvc0->dirty_3d |= NVC0_NEW_FRAGPROG;
 }
 
 static void *
@@ -765,7 +765,7 @@ nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->gmtyprog = hwcso;
-    nvc0->dirty |= NVC0_NEW_GMTYPROG;
+    nvc0->dirty_3d |= NVC0_NEW_GMTYPROG;
 }
 
 static void *
@@ -781,7 +781,7 @@ nvc0_tcp_state_bind(struct pipe_context *pipe, void *hwcso)
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->tctlprog = hwcso;
-    nvc0->dirty |= NVC0_NEW_TCTLPROG;
+    nvc0->dirty_3d |= NVC0_NEW_TCTLPROG;
 }
 
 static void *
@@ -797,7 +797,7 @@ nvc0_tep_state_bind(struct pipe_context *pipe, void *hwcso)
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->tevlprog = hwcso;
-    nvc0->dirty |= NVC0_NEW_TEVLPROG;
+    nvc0->dirty_3d |= NVC0_NEW_TEVLPROG;
 }
 
 static void *
@@ -853,7 +853,7 @@ nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
       if (nvc0->constbuf[s][i].u.buf)
          nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i));
 
-      nvc0->dirty |= NVC0_NEW_CONSTBUF;
+      nvc0->dirty_3d |= NVC0_NEW_CONSTBUF;
    }
    nvc0->constbuf_dirty[s] |= 1 << i;
 
@@ -893,7 +893,7 @@ nvc0_set_blend_color(struct pipe_context *pipe,
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->blend_colour = *bcol;
-    nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
+    nvc0->dirty_3d |= NVC0_NEW_BLEND_COLOUR;
 }
 
 static void
@@ -903,7 +903,7 @@ nvc0_set_stencil_ref(struct pipe_context *pipe,
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->stencil_ref = *sr;
-    nvc0->dirty |= NVC0_NEW_STENCIL_REF;
+    nvc0->dirty_3d |= NVC0_NEW_STENCIL_REF;
 }
 
 static void
@@ -914,7 +914,7 @@ nvc0_set_clip_state(struct pipe_context *pipe,
 
     memcpy(nvc0->clip.ucp, clip->ucp, sizeof(clip->ucp));
 
-    nvc0->dirty |= NVC0_NEW_CLIP;
+    nvc0->dirty_3d |= NVC0_NEW_CLIP;
 }
 
 static void
@@ -923,7 +923,7 @@ nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->sample_mask = sample_mask;
-    nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
+    nvc0->dirty_3d |= NVC0_NEW_SAMPLE_MASK;
 }
 
 static void
@@ -933,7 +933,7 @@ nvc0_set_min_samples(struct pipe_context *pipe, unsigned min_samples)
 
    if (nvc0->min_samples != min_samples) {
       nvc0->min_samples = min_samples;
-      nvc0->dirty |= NVC0_NEW_MIN_SAMPLES;
+      nvc0->dirty_3d |= NVC0_NEW_MIN_SAMPLES;
    }
 }
 
@@ -947,7 +947,7 @@ nvc0_set_framebuffer_state(struct pipe_context *pipe,
 
     util_copy_framebuffer_state(&nvc0->framebuffer, fb);
 
-    nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
+    nvc0->dirty_3d |= NVC0_NEW_FRAMEBUFFER;
 }
 
 static void
@@ -957,7 +957,7 @@ nvc0_set_polygon_stipple(struct pipe_context *pipe,
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->stipple = *stipple;
-    nvc0->dirty |= NVC0_NEW_STIPPLE;
+    nvc0->dirty_3d |= NVC0_NEW_STIPPLE;
 }
 
 static void
@@ -975,7 +975,7 @@ nvc0_set_scissor_states(struct pipe_context *pipe,
          continue;
       nvc0->scissors[start_slot + i] = scissor[i];
       nvc0->scissors_dirty |= 1 << (start_slot + i);
-      nvc0->dirty |= NVC0_NEW_SCISSOR;
+      nvc0->dirty_3d |= NVC0_NEW_SCISSOR;
    }
 }
 
@@ -994,7 +994,7 @@ nvc0_set_viewport_states(struct pipe_context *pipe,
          continue;
       nvc0->viewports[start_slot + i] = vpt[i];
       nvc0->viewports_dirty |= 1 << (start_slot + i);
-      nvc0->dirty |= NVC0_NEW_VIEWPORT;
+      nvc0->dirty_3d |= NVC0_NEW_VIEWPORT;
    }
 
 }
@@ -1008,7 +1008,7 @@ nvc0_set_tess_state(struct pipe_context *pipe,
 
    memcpy(nvc0->default_tess_outer, default_tess_outer, 4 * sizeof(float));
    memcpy(nvc0->default_tess_inner, default_tess_inner, 2 * sizeof(float));
-   nvc0->dirty |= NVC0_NEW_TESSFACTOR;
+   nvc0->dirty_3d |= NVC0_NEW_TESSFACTOR;
 }
 
 static void
@@ -1020,7 +1020,7 @@ nvc0_set_vertex_buffers(struct pipe_context *pipe,
     unsigned i;
 
     nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
-    nvc0->dirty |= NVC0_NEW_ARRAYS;
+    nvc0->dirty_3d |= NVC0_NEW_ARRAYS;
 
     util_set_vertex_buffers_count(nvc0->vtxbuf, &nvc0->num_vtxbufs, vb,
                                   start_slot, count);
@@ -1069,13 +1069,13 @@ nvc0_set_index_buffer(struct pipe_context *pipe,
        nvc0->idxbuf.index_size = ib->index_size;
        if (ib->buffer) {
           nvc0->idxbuf.offset = ib->offset;
-          nvc0->dirty |= NVC0_NEW_IDXBUF;
+          nvc0->dirty_3d |= NVC0_NEW_IDXBUF;
        } else {
           nvc0->idxbuf.user_buffer = ib->user_buffer;
-          nvc0->dirty &= ~NVC0_NEW_IDXBUF;
+          nvc0->dirty_3d &= ~NVC0_NEW_IDXBUF;
        }
     } else {
-       nvc0->dirty &= ~NVC0_NEW_IDXBUF;
+       nvc0->dirty_3d &= ~NVC0_NEW_IDXBUF;
        pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
     }
 }
@@ -1086,7 +1086,7 @@ nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
     struct nvc0_context *nvc0 = nvc0_context(pipe);
 
     nvc0->vertex = hwcso;
-    nvc0->dirty |= NVC0_NEW_VERTEX;
+    nvc0->dirty_3d |= NVC0_NEW_VERTEX;
 }
 
 static struct pipe_stream_output_target *
@@ -1185,7 +1185,7 @@ nvc0_set_transform_feedback_targets(struct pipe_context *pipe,
    nvc0->num_tfbbufs = num_targets;
 
    if (nvc0->tfbbuf_dirty)
-      nvc0->dirty |= NVC0_NEW_TFB_TARGETS;
+      nvc0->dirty_3d |= NVC0_NEW_TFB_TARGETS;
 }
 
 static void
@@ -1284,7 +1284,7 @@ nvc0_set_shader_buffers(struct pipe_context *pipe,
    if (s == 5)
       nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_BUFFERS;
    else
-      nvc0_context(pipe)->dirty |= NVC0_NEW_BUFFERS;
+      nvc0_context(pipe)->dirty_3d |= NVC0_NEW_BUFFERS;
 }
 
 static inline void
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
index d97267a..6531d0e 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
@@ -239,7 +239,7 @@ nvc0_validate_scissor(struct nvc0_context *nvc0)
    int i;
    struct nouveau_pushbuf *push = nvc0->base.pushbuf;
 
-   if (!(nvc0->dirty & NVC0_NEW_SCISSOR) &&
+   if (!(nvc0->dirty_3d & NVC0_NEW_SCISSOR) &&
       nvc0->rast->pipe.scissor == nvc0->state.scissor)
       return;
 
@@ -367,7 +367,7 @@ nvc0_validate_clip(struct nvc0_context *nvc0)
    if (clip_enable && vp->vp.num_ucps < PIPE_MAX_CLIP_PLANES)
       nvc0_check_program_ucps(nvc0, vp, clip_enable);
 
-   if (nvc0->dirty & (NVC0_NEW_CLIP | (NVC0_NEW_VERTPROG << stage)))
+   if (nvc0->dirty_3d & (NVC0_NEW_CLIP | (NVC0_NEW_VERTPROG << stage)))
       if (vp->vp.num_ucps > 0 && vp->vp.num_ucps <= PIPE_MAX_CLIP_PLANES)
          nvc0_upload_uclip_planes(nvc0, stage);
 
@@ -652,7 +652,7 @@ nvc0_switch_pipe_context(struct nvc0_context *ctx_to)
    else
       ctx_to->state = ctx_to->screen->save_state;
 
-   ctx_to->dirty = ~0;
+   ctx_to->dirty_3d = ~0;
    ctx_to->dirty_cp = ~0;
    ctx_to->viewports_dirty = ~0;
    ctx_to->scissors_dirty = ~0;
@@ -668,21 +668,21 @@ nvc0_switch_pipe_context(struct nvc0_context *ctx_to)
    ctx_to->state.tfb = NULL;
 
    if (!ctx_to->vertex)
-      ctx_to->dirty &= ~(NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS);
+      ctx_to->dirty_3d &= ~(NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS);
    if (!ctx_to->idxbuf.buffer)
-      ctx_to->dirty &= ~NVC0_NEW_IDXBUF;
+      ctx_to->dirty_3d &= ~NVC0_NEW_IDXBUF;
 
    if (!ctx_to->vertprog)
-      ctx_to->dirty &= ~NVC0_NEW_VERTPROG;
+      ctx_to->dirty_3d &= ~NVC0_NEW_VERTPROG;
    if (!ctx_to->fragprog)
-      ctx_to->dirty &= ~NVC0_NEW_FRAGPROG;
+      ctx_to->dirty_3d &= ~NVC0_NEW_FRAGPROG;
 
    if (!ctx_to->blend)
-      ctx_to->dirty &= ~NVC0_NEW_BLEND;
+      ctx_to->dirty_3d &= ~NVC0_NEW_BLEND;
    if (!ctx_to->rast)
-      ctx_to->dirty &= ~(NVC0_NEW_RASTERIZER | NVC0_NEW_SCISSOR);
+      ctx_to->dirty_3d &= ~(NVC0_NEW_RASTERIZER | NVC0_NEW_SCISSOR);
    if (!ctx_to->zsa)
-      ctx_to->dirty &= ~NVC0_NEW_ZSA;
+      ctx_to->dirty_3d &= ~NVC0_NEW_ZSA;
 
    ctx_to->screen->cur_ctx = ctx_to;
 }
@@ -738,7 +738,7 @@ nvc0_state_validate(struct nvc0_context *nvc0, uint32_t mask)
    if (nvc0->screen->cur_ctx != nvc0)
       nvc0_switch_pipe_context(nvc0);
 
-   state_mask = nvc0->dirty & mask;
+   state_mask = nvc0->dirty_3d & mask;
 
    if (state_mask) {
       for (i = 0; i < ARRAY_SIZE(validate_list); ++i) {
@@ -747,7 +747,7 @@ nvc0_state_validate(struct nvc0_context *nvc0, uint32_t mask)
          if (state_mask & validate->states)
             validate->func(nvc0);
       }
-      nvc0->dirty &= ~state_mask;
+      nvc0->dirty_3d &= ~state_mask;
 
       nvc0_bufctx_fence(nvc0, nvc0->bufctx_3d, false);
    }
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
index 6f6d46c..ffa87fe 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
@@ -353,7 +353,7 @@ nvc0_clear_render_target(struct pipe_context *pipe,
 
    IMMED_NVC0(push, NVC0_3D(COND_MODE), nvc0->cond_condmode);
 
-   nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
+   nvc0->dirty_3d |= NVC0_NEW_FRAMEBUFFER;
 }
 
 static void
@@ -609,7 +609,7 @@ nvc0_clear_buffer(struct pipe_context *pipe,
                              data, data_size);
    }
 
-   nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
+   nvc0->dirty_3d |= NVC0_NEW_FRAMEBUFFER;
 }
 
 static void
@@ -678,7 +678,7 @@ nvc0_clear_depth_stencil(struct pipe_context *pipe,
 
    IMMED_NVC0(push, NVC0_3D(COND_MODE), nvc0->cond_condmode);
 
-   nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
+   nvc0->dirty_3d |= NVC0_NEW_FRAMEBUFFER;
 }
 
 void
@@ -793,7 +793,7 @@ struct nvc0_blitctx
       struct pipe_sampler_view *texture[2];
       struct nv50_tsc_entry *sampler[2];
       unsigned min_samples;
-      uint32_t dirty;
+      uint32_t dirty_3d;
    } saved;
    struct nvc0_rasterizer_stateobj rast;
 };
@@ -1085,7 +1085,7 @@ nvc0_blitctx_pre_blit(struct nvc0_blitctx *ctx)
 
    nvc0->min_samples = 1;
 
-   ctx->saved.dirty = nvc0->dirty;
+   ctx->saved.dirty_3d = nvc0->dirty_3d;
 
    nvc0->textures_dirty[4] |= 3;
    nvc0->samplers_dirty[4] |= 3;
@@ -1094,7 +1094,7 @@ nvc0_blitctx_pre_blit(struct nvc0_blitctx *ctx)
    nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(4, 0));
    nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(4, 1));
 
-   nvc0->dirty = NVC0_NEW_FRAMEBUFFER | NVC0_NEW_MIN_SAMPLES |
+   nvc0->dirty_3d = NVC0_NEW_FRAMEBUFFER | NVC0_NEW_MIN_SAMPLES |
       NVC0_NEW_VERTPROG | NVC0_NEW_FRAGPROG |
       NVC0_NEW_TCTLPROG | NVC0_NEW_TEVLPROG | NVC0_NEW_GMTYPROG |
       NVC0_NEW_TEXTURES | NVC0_NEW_SAMPLERS;
@@ -1151,7 +1151,7 @@ nvc0_blitctx_post_blit(struct nvc0_blitctx *blit)
    nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(4, 1));
    nouveau_scratch_done(&nvc0->base);
 
-   nvc0->dirty = blit->saved.dirty |
+   nvc0->dirty_3d = blit->saved.dirty_3d |
       (NVC0_NEW_FRAMEBUFFER | NVC0_NEW_SCISSOR | NVC0_NEW_SAMPLE_MASK |
        NVC0_NEW_RASTERIZER | NVC0_NEW_ZSA | NVC0_NEW_BLEND |
        NVC0_NEW_VIEWPORT |
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c b/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c
index bb1cf9a..e209702 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c
@@ -446,7 +446,7 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
    }
    const_vbos = vbo_mode ? 0 : nvc0->constant_vbos;
 
-   update_vertex = (nvc0->dirty & NVC0_NEW_VERTEX) ||
+   update_vertex = (nvc0->dirty_3d & NVC0_NEW_VERTEX) ||
       (const_vbos != nvc0->state.constant_vbos) ||
       (vbo_mode != nvc0->state.vbo_mode);
 
@@ -949,12 +949,12 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
       info->indexed && (nvc0->vb_elt_limit >= (info->count * 2));
 
    /* Check whether we want to switch vertex-submission mode. */
-   if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_ARRAYS | NVC0_NEW_VERTEX))) {
+   if (nvc0->vbo_user && !(nvc0->dirty_3d & (NVC0_NEW_ARRAYS | NVC0_NEW_VERTEX))) {
       if (nvc0->vbo_push_hint != !!nvc0->state.vbo_mode)
          if (nvc0->state.vbo_mode != 3)
-            nvc0->dirty |= NVC0_NEW_ARRAYS;
+            nvc0->dirty_3d |= NVC0_NEW_ARRAYS;
 
-      if (!(nvc0->dirty & NVC0_NEW_ARRAYS) && nvc0->state.vbo_mode == 0) {
+      if (!(nvc0->dirty_3d & NVC0_NEW_ARRAYS) && nvc0->state.vbo_mode == 0) {
          if (nvc0->vertex->shared_slots)
             nvc0_update_user_vbufs_shared(nvc0);
          else
-- 
2.6.4



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