[Mesa-dev] [PATCH 2/6] nvc0: rework nvc0_compute_validate_program()
Samuel Pitoiset
samuel.pitoiset at gmail.com
Sun Feb 21 23:20:03 UTC 2016
On 02/22/2016 12:19 AM, Ilia Mirkin wrote:
> Should you instead move nvc0_compute_validate into nvc0_shader_state?
> Currently that's where all this stuff lives. I see
> nvc0_program_validate as more of an "internal" module function that
> shouldn't be exported across files.
Fine by me.
>
> On Sun, Feb 21, 2016 at 9:19 AM, Samuel Pitoiset
> <samuel.pitoiset at gmail.com> wrote:
>> Reduce the amount of duplicated code by re-using
>> nvc0_program_validate(). While we are at it, change the prototype
>> to return void.
>>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>> ---
>> src/gallium/drivers/nouveau/nvc0/nvc0_compute.c | 32 ++++++----------------
>> src/gallium/drivers/nouveau/nvc0/nvc0_compute.h | 4 +--
>> src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 1 +
>> .../drivers/nouveau/nvc0/nvc0_shader_state.c | 2 +-
>> src/gallium/drivers/nouveau/nvc0/nve4_compute.c | 3 +-
>> 5 files changed, 13 insertions(+), 29 deletions(-)
>>
>> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
>> index 0f1265f..491221e 100644
>> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
>> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
>> @@ -120,32 +120,17 @@ nvc0_screen_compute_setup(struct nvc0_screen *screen,
>> return 0;
>> }
>>
>> -bool
>> +void
>> nvc0_compute_validate_program(struct nvc0_context *nvc0)
>> {
>> - struct nvc0_program *prog = nvc0->compprog;
>> -
>> - if (prog->mem)
>> - return true;
>> + struct nouveau_pushbuf *push = nvc0->base.pushbuf;
>> + struct nvc0_program *cp = nvc0->compprog;
>>
>> - if (!prog->translated) {
>> - prog->translated = nvc0_program_translate(
>> - prog, nvc0->screen->base.device->chipset, &nvc0->base.debug);
>> - if (!prog->translated)
>> - return false;
>> - }
>> - if (unlikely(!prog->code_size))
>> - return false;
>> + if (cp && !nvc0_program_validate(nvc0, cp))
>> + return;
>>
>> - if (likely(prog->code_size)) {
>> - if (nvc0_program_upload_code(nvc0, prog)) {
>> - struct nouveau_pushbuf *push = nvc0->base.pushbuf;
>> - BEGIN_NVC0(push, NVC0_CP(FLUSH), 1);
>> - PUSH_DATA (push, NVC0_COMPUTE_FLUSH_CODE);
>> - return true;
>> - }
>> - }
>> - return false;
>> + BEGIN_NVC0(push, NVC0_CP(FLUSH), 1);
>> + PUSH_DATA (push, NVC0_COMPUTE_FLUSH_CODE);
>> }
>>
>> static void
>> @@ -277,8 +262,7 @@ nvc0_compute_validate_buffers(struct nvc0_context *nvc0)
>> static bool
>> nvc0_compute_state_validate(struct nvc0_context *nvc0)
>> {
>> - if (!nvc0_compute_validate_program(nvc0))
>> - return false;
>> + nvc0_compute_validate_program(nvc0);
>> if (nvc0->dirty_cp & NVC0_NEW_CP_CONSTBUF)
>> nvc0_compute_validate_constbufs(nvc0);
>> if (nvc0->dirty_cp & NVC0_NEW_CP_DRIVERCONST)
>> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.h b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.h
>> index a23f7f3..19cc15a 100644
>> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.h
>> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.h
>> @@ -3,7 +3,7 @@
>>
>> #include "nvc0/nvc0_compute.xml.h"
>>
>> -bool
>> -nvc0_compute_validate_program(struct nvc0_context *nvc0);
>> +void
>> +nvc0_compute_validate_program(struct nvc0_context *);
>>
>> #endif /* NVC0_COMPUTE_H */
>> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
>> index 0bbbff5..542d644 100644
>> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
>> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
>> @@ -249,6 +249,7 @@ uint32_t nvc0_program_symbol_offset(const struct nvc0_program *,
>> void nvc0_program_init_tcp_empty(struct nvc0_context *);
>>
>> /* nvc0_shader_state.c */
>> +bool nvc0_program_validate(struct nvc0_context *, struct nvc0_program *);
>> void nvc0_vertprog_validate(struct nvc0_context *);
>> void nvc0_tctlprog_validate(struct nvc0_context *);
>> void nvc0_tevlprog_validate(struct nvc0_context *);
>> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c
>> index 2f46c43..4def04f 100644
>> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c
>> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c
>> @@ -64,7 +64,7 @@ nvc0_program_update_context_state(struct nvc0_context *nvc0,
>> }
>> }
>>
>> -static inline bool
>> +bool
>> nvc0_program_validate(struct nvc0_context *nvc0, struct nvc0_program *prog)
>> {
>> if (prog->mem)
>> diff --git a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
>> index 0ffcfb1..60a7118 100644
>> --- a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
>> +++ b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
>> @@ -321,8 +321,7 @@ nvc0_compute_validate_globals(struct nvc0_context *nvc0)
>> static bool
>> nve4_compute_state_validate(struct nvc0_context *nvc0)
>> {
>> - if (!nvc0_compute_validate_program(nvc0))
>> - return false;
>> + nvc0_compute_validate_program(nvc0);
>> if (nvc0->dirty_cp & NVC0_NEW_CP_TEXTURES)
>> nve4_compute_validate_textures(nvc0);
>> if (nvc0->dirty_cp & NVC0_NEW_CP_SAMPLERS)
>> --
>> 2.6.4
>>
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