[Mesa-dev] [PATCH 5/5] docs: Mark off GL_OES_shader_image_atomic as done.
Ilia Mirkin
imirkin at alum.mit.edu
Tue Feb 23 02:49:09 UTC 2016
On Mon, Feb 22, 2016 at 9:40 PM, Francisco Jerez <currojerez at riseup.net> wrote:
> ---
> docs/GL3.txt | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index 76f40e4..d2b5cc6 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -249,7 +249,7 @@ GLES3.2, GLSL ES 3.2
> GL_OES_primitive_bounding box not started
> GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
> GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
> - GL_OES_shader_image_atomic not started (based on parts of GL_ARB_shader_image_load_store, which is done for some drivers)
> + GL_OES_shader_image_atomic done (all drivers that support GL_ARB_shader_image_load_store)
I think normally we use DONE rather than "done". Also perhaps add to
relnotes/11.3.txt?
Otherwise, this series is:
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
with optional comments on patches 3 and 4. Thanks!
> GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
> GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
> GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
> --
> 2.7.0
>
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