[Mesa-dev] [Bug 94295] [swrast] piglit shader_runner fast_color_clear/all-colors regression

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 26 20:11:27 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94295

--- Comment #3 from Vinson Lee <vlee at freedesktop.org> ---
(In reply to Plamena Manolova from comment #2)

> Could you verify whether this patch fixes this issue for you?

Test still segfaults with patch id=121982.

#0  find_empty_block (uniform=<optimized out>, prog=<optimized out>) at
glsl/link_uniforms.cpp:1054
1054       foreach_list_typed(struct empty_uniform_block, block, link,
(gdb) l
1049       const unsigned entries = MAX2(1, uniform->array_elements);
1050    
1051       if (exec_list_is_empty(&prog->EmptyUniformLocations))
1052          return -1;
1053    
1054       foreach_list_typed(struct empty_uniform_block, block, link,
1055                          &prog->EmptyUniformLocations) {
1056          /* Found a block with enough slots to fit the uniform */
1057          if (block->slots == entries) {
1058             unsigned start = block->start;
(gdb) print block
$1 = (empty_uniform_block *) 0x0

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