[Mesa-dev] [PATCH 12/26] glsl: validate linking of intrastage component qualifiers
Timothy Arceri
timothy.arceri at collabora.com
Mon Feb 29 01:17:52 UTC 2016
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
Reviewed-by: Edward O'Callaghan <eocallaghan at alterapraxis.com>
---
src/compiler/glsl/linker.cpp | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index abf568b..1818da5 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -988,6 +988,13 @@ cross_validate_globals(struct gl_shader_program *prog,
return;
}
+ if (var->data.location_frac != existing->data.location_frac) {
+ linker_error(prog, "explicit components for %s "
+ "`%s' have differing values\n",
+ mode_string(var), var->name);
+ return;
+ }
+
existing->data.location = var->data.location;
existing->data.explicit_location = true;
} else {
--
2.5.0
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