[Mesa-dev] [PATCH v3] i965: intel_texture_barrier reimplemented
Jason Ekstrand
jason at jlekstrand.net
Fri Jul 1 04:33:24 UTC 2016
On Jun 30, 2016 9:25 PM, "Francisco Jerez" <currojerez at riseup.net> wrote:
>
> Jason Ekstrand <jason at jlekstrand.net> writes:
>
> > Fwiw, I very much like the way I did this in the Vulkan driver where it
> > splits it into two pipe controls automatically based on the input bits.
> > (Look at genX_cmd_buffer.c cmd_buffer_apply_pipe_flushes.) I very much
> > doubt that this is the only place we have this problem in the GL driver.
>
> Yes, it definitely isn't.
>
> > We should probably fix it in brw_emit_pipe_control.
>
> I had been poking around with making brw_emit_pipe_control_flush (I
> think that's what you meant by brw_emit_pipe_control?) catch the racy
> invalidate+flush combinations and emit two pipe controls instead. I'm
> not terribly attached to the idea of hard-coding this much policy into
> the rather low-level brw_emit_pipe_control_flush(), but it is sure less
> code (and more idiot-proof) than fixing all of its users individually.
>
> In case other people don't like it I have another series that fixes the
> remaining PIPE_CONTROL races manually and just adds an assertion to
> brw_emit_pipe_control_flush() checking that the caller is not trying to
> flush and invalidate at the same time in a single PIPE_CONTROL command,
> I don't really care doing it one way or another.
Since you've already written all that code, you should be in top form for
answering this question: Is there anywhere in the code where we emit a
pipe control containing both flushes and invalidates but *don't* want the
stall? If not, then I'm a big fan of idiot-proof.
> I'll reply to this thread with the fixes I've written which apply on top
> of Alejandro's patch -- I believe we want to land v3 of his fix anyway
> because it replaces a call to brw_emit_mi_flush [AKA "I don't know how
> to use pipe control, just flush everything for me" ;)] with the right
> sequence of cache flushes and invalidations, which is always a good
> thing.
>
> > On Jun 30, 2016 12:00 AM, "Alejandro PiƱeiro" <apinheiro at igalia.com>
wrote:
> >
> > Fixes:
> > GL44-CTS.texture_barrier_ARB.same-texel-rw-multipass
> >
> > On Haswell, Broadwell and Skylake (note that in order to execute that
> > test, it is needed to override GL and GLSL versions).
> >
> > On gen6 this test was already working without this change. It keeps
> > working after it.
> >
> > This commit replaces the call to brw_emit_mi_flush for gen6+ with two
> > calls to brw_emit_pipe_control_flush:
> >
> > * The first one with RENDER_TARGET_FLUSH and CS_STALL set to initiate
> > a render cache flush after any concurrent rendering completes and
> > cause the CS to stop parsing commands until the render cache
> > becomes coherent with memory.
> >
> > * The second one have TEXTURE_CACHE_INVALIDATE set (and no CS stall)
> > to clean up any stale data from the sampler caches before rendering
> > continues.
> >
> > Didn't touch gen4-5, basically because I don't have a way to test
> > them.
> >
> > More info on commits:
> > 0aa4f99f562a05880a779707cbcd46be459863bf
> > 72473658c51d5e074ce219c1e6385a4cce29f467
> >
> > Thanks to Curro to help to tracking this down, as the root case was a
> > hw race condition.
> >
> > v2: use two calls to pipe_control_flush instead of a combination of
> > gen7_emit_cs_stall_flush and brw_emit_mi_flush calls (Curro)
> > v3: no need to const cache invalidation (Curro)
> > ---
> >
> > FWIW: checked with the CTS tests, and the piglit series, and confirmed
> > that the const cache invalidation is not needed.
> >
> > src/mesa/drivers/dri/i965/intel_tex.c | 21 ++++++++++++++++++++-
> > 1 file changed, 20 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/mesa/drivers/dri/i965/intel_tex.c
> > b/src/mesa/drivers/dri/i965/intel_tex.c
> > index cac33ac..a802d5a 100644
> > --- a/src/mesa/drivers/dri/i965/intel_tex.c
> > +++ b/src/mesa/drivers/dri/i965/intel_tex.c
> > @@ -9,6 +9,7 @@
> > #include "intel_mipmap_tree.h"
> > #include "intel_tex.h"
> > #include "intel_fbo.h"
> > +#include "intel_reg.h"
> >
> > #define FILE_DEBUG_FLAG DEBUG_TEXTURE
> >
> > @@ -362,7 +363,25 @@ intel_texture_barrier(struct gl_context *ctx)
> > {
> > struct brw_context *brw = brw_context(ctx);
> >
> > - brw_emit_mi_flush(brw);
> > + if (brw->gen >= 6) {
> > + if (brw->gen == 6) {
> > + /* [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache
> > + * Flush Enable = 1, a PIPE_CONTROL with any non-zero
> > + * post-sync-op is required.
> > + */
> > + brw_emit_post_sync_nonzero_flush(brw);
> > + }
> > +
> > + brw_emit_pipe_control_flush(brw,
> > + PIPE_CONTROL_DEPTH_CACHE_FLUSH |
> > + PIPE_CONTROL_RENDER_TARGET_FLUSH |
> > + PIPE_CONTROL_CS_STALL);
> > +
> > + brw_emit_pipe_control_flush(brw,
> > +
PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE);
> > + } else {
> > + brw_emit_mi_flush(brw);
> > + }
> > }
> >
> > void
> > --
> > 2.7.4
> >
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