[Mesa-dev] [PATCH v2 02/13] gallium/radeon: print StencilLayout only once

Nicolai Hähnle nhaehnle at gmail.com
Mon Jul 4 19:20:19 UTC 2016


From: Nicolai Hähnle <nicolai.haehnle at amd.com>

It is the same for all levels.

Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
 src/gallium/drivers/radeon/r600_texture.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index 7651e87..0a25dbe 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -961,9 +961,9 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
 			rtex->surface.level[i].mode);
 
 	if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
+		fprintf(f, "  StencilLayout: tilesplit=%u\n",
+			rtex->surface.stencil_tile_split);
 		for (i = 0; i <= rtex->surface.last_level; i++) {
-			fprintf(f, "  StencilLayout: tilesplit=%u\n",
-				rtex->surface.stencil_tile_split);
 			fprintf(f, "  StencilLevel[%i]: offset=%"PRIu64", "
 				"slice_size=%"PRIu64", npix_x=%u, "
 				"npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-- 
2.7.4



More information about the mesa-dev mailing list