[Mesa-dev] [PATCH] vbo: fix attr reset
Rob Clark
robdclark at gmail.com
Wed Jul 6 14:22:45 UTC 2016
On Wed, Jul 6, 2016 at 9:53 AM, Brian Paul <brianp at vmware.com> wrote:
> On 07/05/2016 08:57 PM, Mathias Fröhlich wrote:
>>
>> On Tuesday, July 05, 2016 15:47:45 Rob Clark wrote:
>>
>> > In bc4e0c4 (vbo: Use a bitmask to track the active arrays in
>> vbo_exec*.)
>>
>> > we stopped looping over all the attributes and resetting all slots.
>>
>> > Which exposed an issue in vbo_exec_bind_arrays() for handling GENERIC0
>>
>> > vs. POS.
>>
>> >
>>
>> > Split out a helper which can reset a particular slot, so that
>>
>> > vbo_exec_bind_arrays() can re-use it to reset POS.
>
>
> Rob, can you mention in the commit msg that this fixes 0ad (I think that was
> it)?
yup, it was 0ad.. I'll add a note in the commit msg
BR,
-R
> -Brian
>
>
>
>>
>> I had a similar problem with the pos/generic0 handling
>>
>> fixed, but obviously missed this!
>>
>> The fix looks good to me.
>>
>> Thanks for taking care!
>>
>> Reviewed-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
>>
>> >
>>
>> > Signed-off-by: Rob Clark <robdclark at gmail.com>
>>
>> > ---
>>
>> > src/mesa/vbo/vbo_exec.h | 1 +
>>
>> > src/mesa/vbo/vbo_exec_api.c | 14 ++++++++------
>>
>> > src/mesa/vbo/vbo_exec_draw.c | 2 +-
>>
>> > 3 files changed, 10 insertions(+), 7 deletions(-)
>>
>> >
>>
>> > diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
>>
>> > index 5e20cf6..4f11f17 100644
>>
>> > --- a/src/mesa/vbo/vbo_exec.h
>>
>> > +++ b/src/mesa/vbo/vbo_exec.h
>>
>> > @@ -152,6 +152,7 @@ void vbo_exec_invalidate_state( struct gl_context
>> *ctx, GLbitfield new_state );
>>
>> >
>>
>> > /* Internal functions:
>>
>> > */
>>
>> > +void vbo_reset_attr(struct vbo_exec_context *exec, GLuint attr);
>>
>> >
>>
>> > void vbo_exec_vtx_init( struct vbo_exec_context *exec );
>>
>> > void vbo_exec_vtx_destroy( struct vbo_exec_context *exec );
>>
>> > diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
>>
>> > index e02bb90..32f15db 100644
>>
>> > --- a/src/mesa/vbo/vbo_exec_api.c
>>
>> > +++ b/src/mesa/vbo/vbo_exec_api.c
>>
>> > @@ -1275,16 +1275,18 @@ void vbo_exec_FlushVertices( struct
>> gl_context *ctx, GLuint flags )
>>
>> > #endif
>>
>> > }
>>
>> >
>>
>> > +void vbo_reset_attr(struct vbo_exec_context *exec, GLuint attr)
>>
>> > +{
>>
>> > + exec->vtx.attrsz[attr] = 0;
>>
>> > + exec->vtx.attrtype[attr] = GL_FLOAT;
>>
>> > + exec->vtx.active_sz[attr] = 0;
>>
>> > +}
>>
>> >
>>
>> > static void reset_attrfv( struct vbo_exec_context *exec )
>>
>> > -{
>>
>> > +{
>>
>> > while (exec->vtx.enabled) {
>>
>> > const int i = u_bit_scan64(&exec->vtx.enabled);
>>
>> > - assert(exec->vtx.attrsz[i]);
>>
>> > -
>>
>> > - exec->vtx.attrsz[i] = 0;
>>
>> > - exec->vtx.attrtype[i] = GL_FLOAT;
>>
>> > - exec->vtx.active_sz[i] = 0;
>>
>> > + vbo_reset_attr(exec, i);
>>
>> > }
>>
>> >
>>
>> > exec->vtx.vertex_size = 0;
>>
>> > diff --git a/src/mesa/vbo/vbo_exec_draw.c
>> b/src/mesa/vbo/vbo_exec_draw.c
>>
>> > index 8d1b2c0..0ef3081 100644
>>
>> > --- a/src/mesa/vbo/vbo_exec_draw.c
>>
>> > +++ b/src/mesa/vbo/vbo_exec_draw.c
>>
>> > @@ -213,7 +213,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
>>
>> > exec->vtx.inputs[VERT_ATTRIB_GENERIC0] = exec->vtx.inputs[0];
>>
>> > exec->vtx.attrsz[VERT_ATTRIB_GENERIC0] = exec->vtx.attrsz[0];
>>
>> > exec->vtx.attrptr[VERT_ATTRIB_GENERIC0] = exec->vtx.attrptr[0];
>>
>> > - exec->vtx.attrsz[0] = 0;
>>
>> > + vbo_reset_attr(exec, VERT_ATTRIB_POS);
>>
>> > exec->vtx.enabled &= (~BITFIELD64_BIT(VBO_ATTRIB_POS));
>>
>> > exec->vtx.enabled |= BITFIELD64_BIT(VBO_ATTRIB_GENERIC0);
>>
>> > }
>>
>> >
>>
>
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