[Mesa-dev] [PATCH] st/mesa: fix reference counting bug in st_vdpau
Leo Liu
leo.liu at amd.com
Wed Jul 13 14:08:41 UTC 2016
On 07/13/2016 08:56 AM, Christian König wrote:
> From: Christian König <christian.koenig at amd.com>
>
> Otherwise we leak the resources created for the DMA-buf descriptors.
>
> Signed-off-by: Christian König <christian.koenig at amd.com>
> Cc: 12.0 <mesa-stable at lists.freedesktop.org>
> ---
> src/mesa/state_tracker/st_vdpau.c | 10 ++++++++--
> 1 file changed, 8 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_vdpau.c b/src/mesa/state_tracker/st_vdpau.c
> index dffa52f..4f599dd 100644
> --- a/src/mesa/state_tracker/st_vdpau.c
> +++ b/src/mesa/state_tracker/st_vdpau.c
> @@ -65,6 +65,7 @@ st_vdpau_video_surface_gallium(struct gl_context *ctx, const void *vdpSurface,
>
> struct pipe_video_buffer *buffer;
> struct pipe_sampler_view **samplers;
> + struct pipe_resource *res = NULL;
>
> getProcAddr = (void *)ctx->vdpGetProcAddress;
> if (getProcAddr(device, VDP_FUNC_ID_VIDEO_SURFACE_GALLIUM, (void**)&f))
> @@ -82,7 +83,8 @@ st_vdpau_video_surface_gallium(struct gl_context *ctx, const void *vdpSurface,
> if (!sv)
> return NULL;
>
> - return sv->texture;
> + pipe_resource_reference(&res, sv->texture);
> + return res;
> }
>
> static struct pipe_resource *
> @@ -90,13 +92,15 @@ st_vdpau_output_surface_gallium(struct gl_context *ctx, const void *vdpSurface)
> {
> int (*getProcAddr)(uint32_t device, uint32_t id, void **ptr);
> uint32_t device = (uintptr_t)ctx->vdpDevice;
> + struct pipe_resource *res = NULL;
> VdpOutputSurfaceGallium *f;
>
> getProcAddr = (void *)ctx->vdpGetProcAddress;
> if (getProcAddr(device, VDP_FUNC_ID_OUTPUT_SURFACE_GALLIUM, (void**)&f))
> return NULL;
>
> - return f((uintptr_t)vdpSurface);
> + pipe_resource_reference(&res, f((uintptr_t)vdpSurface));
> + return res;
> }
>
> static struct pipe_resource *
> @@ -208,6 +212,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
> /* do we have different screen objects ? */
> if (res->screen != st->pipe->screen) {
> _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
> + pipe_resource_reference(&res, NULL);
> return;
> }
>
> @@ -241,6 +246,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
> stObj->surface_format = res->format;
>
> _mesa_dirty_texobj(ctx, texObj);
> + pipe_resource_reference(&res, NULL);
Will this be with problem when same surface map again?
Also will the leak happen for the case of st_vdpau_output_surface_dma_buf?
Thanks,
Leo
> }
>
> static void
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