[Mesa-dev] [PATCH] gallium/u_queue: add optional cleanup callback
Rob Clark
robdclark at gmail.com
Thu Jul 14 19:08:26 UTC 2016
Adds a second optional cleanup callback, called after the fence is
signaled. This is needed if, for example, the queue has the last
reference to the object that embeds the util_queue_fence. In this
case we cannot drop the ref in the main callback, since that would
result in the fence being destroyed before it is signaled.
Signed-off-by: Rob Clark <robdclark at gmail.com>
---
v2: drop the util_queue_add_job2() and just fixup existing callers
src/gallium/auxiliary/util/u_queue.c | 6 +++++-
src/gallium/auxiliary/util/u_queue.h | 6 +++++-
src/gallium/drivers/radeonsi/si_state_shaders.c | 3 ++-
src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 2 +-
src/gallium/winsys/radeon/drm/radeon_drm_cs.c | 2 +-
5 files changed, 14 insertions(+), 5 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_queue.c b/src/gallium/auxiliary/util/u_queue.c
index ac3afa1..838464f 100644
--- a/src/gallium/auxiliary/util/u_queue.c
+++ b/src/gallium/auxiliary/util/u_queue.c
@@ -91,6 +91,8 @@ static PIPE_THREAD_ROUTINE(util_queue_thread_func, input)
if (job.job) {
job.execute(job.job, thread_index);
util_queue_fence_signal(job.fence);
+ if (job.cleanup)
+ job.cleanup(job.job, thread_index);
}
}
@@ -213,7 +215,8 @@ void
util_queue_add_job(struct util_queue *queue,
void *job,
struct util_queue_fence *fence,
- util_queue_execute_func execute)
+ util_queue_execute_func execute,
+ util_queue_execute_func cleanup)
{
struct util_queue_job *ptr;
@@ -232,6 +235,7 @@ util_queue_add_job(struct util_queue *queue,
ptr->job = job;
ptr->fence = fence;
ptr->execute = execute;
+ ptr->cleanup = cleanup;
queue->write_idx = (queue->write_idx + 1) % queue->max_jobs;
queue->num_queued++;
diff --git a/src/gallium/auxiliary/util/u_queue.h b/src/gallium/auxiliary/util/u_queue.h
index f70d646..59646cc 100644
--- a/src/gallium/auxiliary/util/u_queue.h
+++ b/src/gallium/auxiliary/util/u_queue.h
@@ -50,6 +50,7 @@ struct util_queue_job {
void *job;
struct util_queue_fence *fence;
util_queue_execute_func execute;
+ util_queue_execute_func cleanup;
};
/* Put this into your context. */
@@ -75,10 +76,13 @@ void util_queue_destroy(struct util_queue *queue);
void util_queue_fence_init(struct util_queue_fence *fence);
void util_queue_fence_destroy(struct util_queue_fence *fence);
+/* optional cleanup callback is called after fence is signaled: */
void util_queue_add_job(struct util_queue *queue,
void *job,
struct util_queue_fence *fence,
- util_queue_execute_func execute);
+ util_queue_execute_func execute,
+ util_queue_execute_func cleanup);
+
void util_queue_job_wait(struct util_queue_fence *fence);
/* util_queue needs to be cleared to zeroes for this to work */
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index c24130d..a423296 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -1330,7 +1330,8 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
si_init_shader_selector_async(sel, -1);
else
util_queue_add_job(&sscreen->shader_compiler_queue, sel,
- &sel->ready, si_init_shader_selector_async);
+ &sel->ready, si_init_shader_selector_async,
+ NULL);
return sel;
}
diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
index 1302f29..75bbfeb 100644
--- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
+++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
@@ -1054,7 +1054,7 @@ static void amdgpu_cs_flush(struct radeon_winsys_cs *rcs,
if ((flags & RADEON_FLUSH_ASYNC) &&
util_queue_is_initialized(&ws->cs_queue)) {
util_queue_add_job(&ws->cs_queue, cs, &cs->flush_completed,
- amdgpu_cs_submit_ib);
+ amdgpu_cs_submit_ib, NULL);
} else {
amdgpu_cs_submit_ib(cs, 0);
}
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_cs.c b/src/gallium/winsys/radeon/drm/radeon_drm_cs.c
index ed34a2c..8dc8b04 100644
--- a/src/gallium/winsys/radeon/drm/radeon_drm_cs.c
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_cs.c
@@ -587,7 +587,7 @@ static void radeon_drm_cs_flush(struct radeon_winsys_cs *rcs,
if (util_queue_is_initialized(&cs->ws->cs_queue)) {
util_queue_add_job(&cs->ws->cs_queue, cs, &cs->flush_completed,
- radeon_drm_cs_emit_ioctl_oneshot);
+ radeon_drm_cs_emit_ioctl_oneshot, NULL);
if (!(flags & RADEON_FLUSH_ASYNC))
radeon_drm_cs_sync_flush(rcs);
} else {
--
2.7.4
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