[Mesa-dev] [PATCH 05/10] egl/android: Respect buffer mask in droid_image_get_buffers
Emil Velikov
emil.l.velikov at gmail.com
Fri Jul 15 19:44:19 UTC 2016
On 15 July 2016 at 08:53, Tomasz Figa <tfiga at chromium.org> wrote:
> Drivers can request different set of buffers depending on the buffer
> mask they pass to the get_buffers callback. This patch makes
> droid_image_get_buffers() respect this mask.
>
> Signed-off-by: Tomasz Figa <tfiga at chromium.org>
> ---
> src/egl/drivers/dri2/platform_android.c | 15 +++++++++++----
> 1 file changed, 11 insertions(+), 4 deletions(-)
>
> diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
> index de1e5e6..7495445 100644
> --- a/src/egl/drivers/dri2/platform_android.c
> +++ b/src/egl/drivers/dri2/platform_android.c
> @@ -434,16 +434,23 @@ droid_image_get_buffers(__DRIdrawable *driDrawable,
> {
> struct dri2_egl_surface *dri2_surf = loaderPrivate;
>
> + images->image_mask = 0;
> +
> if (update_buffers(dri2_surf) < 0)
> return 0;
>
> - if (get_back_bo(dri2_surf) < 0) {
> - _eglError(EGL_BAD_PARAMETER, "get_back_bo");
> + if (buffer_mask & __DRI_IMAGE_BUFFER_FRONT) {
> + _eglLog(_EGL_WARNING, "Front buffer is not supported for window surfaces");
Not sure if using EGL_WARNING won't cause too much unnecessary "spam".
Although we could tweak that at later stage, if needed.
Reviewed-by: Emil Velikov <emil.l.velikov at gmail.com>
Related: other platforms (platform_drm and platform_wayland) could use
the same fix. I believe they all share the EGL semantics of "Thou
shall not have a front buffer"
-Emil
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