[Mesa-dev] [PATCH 1/2] nir: Add a nir_deref_foreach_leaf helper
Jason Ekstrand
jason at jlekstrand.net
Fri Jul 15 22:47:39 UTC 2016
Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
Cc: "12.0" <mesa-stable at lists.freedesktop.org>
Cc: Connor Abbott <cwabbott0 at gmail.com>
---
src/compiler/nir/nir.c | 107 +++++++++++++++++++++++++++++++++++
src/compiler/nir/nir.h | 4 ++
src/compiler/nir/nir_lower_returns.c | 9 +--
3 files changed, 116 insertions(+), 4 deletions(-)
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c
index 3c8b4e0..a4a28a3 100644
--- a/src/compiler/nir/nir.c
+++ b/src/compiler/nir/nir.c
@@ -659,6 +659,113 @@ nir_copy_deref(void *mem_ctx, nir_deref *deref)
return NULL;
}
+/* This is the second step in the recursion. We've found the tail and made a
+ * copy. Now we need to iterate over all possible leaves and call the
+ * callback on each one.
+ */
+static bool
+deref_foreach_leaf_build_recur(nir_deref_var *deref, nir_deref *tail,
+ nir_deref_foreach_leaf_cb cb, void *state)
+{
+ unsigned length;
+ union {
+ nir_deref_array arr;
+ nir_deref_struct str;
+ } tmp;
+
+ assert(tail->child == NULL);
+ switch (glsl_get_base_type(tail->type)) {
+ case GLSL_TYPE_ARRAY:
+ tmp.arr.deref.deref_type = nir_deref_type_array;
+ tmp.arr.deref.child = NULL;
+ tmp.arr.deref.type = glsl_get_array_element(tail->type);
+ tmp.arr.deref_array_type = nir_deref_array_type_direct;
+ tmp.arr.indirect = NIR_SRC_INIT;
+ tail->child = &tmp.arr.deref;
+
+ length = glsl_get_length(tail->type);
+ for (unsigned i = 0; i < length; i++) {
+ tmp.arr.base_offset = i;
+ if (!deref_foreach_leaf_build_recur(deref, &tmp.arr.deref, cb, state))
+ return false;
+ }
+ return true;
+
+ case GLSL_TYPE_STRUCT:
+ tmp.str.deref.deref_type = nir_deref_type_struct;
+ tmp.str.deref.child = NULL;
+ tail->child = &tmp.str.deref;
+
+ length = glsl_get_length(tail->type);
+ for (unsigned i = 0; i < length; i++) {
+ tmp.str.deref.type = glsl_get_struct_field(tail->type, i);
+ tmp.str.index = i;
+ if (!deref_foreach_leaf_build_recur(deref, &tmp.arr.deref, cb, state))
+ return false;
+ }
+ return true;
+
+ default:
+ return cb(deref, state);
+ }
+}
+
+/* This is the first step of the foreach_leaf recursion. In this step we are
+ * walking to the end of the deref chain and making a copy in the stack as we
+ * go. This is because we don't want to mutate the deref chain that was
+ * passed in by the caller. The downside is that this deref chain is on the
+ * stack and , if the caller wants to do anything with it, they will have to
+ * make their own copy because this one will go away.
+ */
+static bool
+deref_foreach_leaf_copy_recur(nir_deref_var *deref, nir_deref *tail,
+ nir_deref_foreach_leaf_cb cb, void *state)
+{
+ union {
+ nir_deref_array arr;
+ nir_deref_struct str;
+ } c;
+
+ if (tail->child) {
+ switch (tail->child->deref_type) {
+ case nir_deref_type_array:
+ c.arr = *nir_deref_as_array(tail->child);
+ tail->child = &c.arr.deref;
+ return deref_foreach_leaf_copy_recur(deref, &c.arr.deref, cb, state);
+
+ case nir_deref_type_struct:
+ c.str = *nir_deref_as_struct(tail->child);
+ tail->child = &c.str.deref;
+ return deref_foreach_leaf_copy_recur(deref, &c.str.deref, cb, state);
+
+ case nir_deref_type_var:
+ default:
+ unreachable("Invalid deref type for a child");
+ }
+ } else {
+ /* We've gotten to the end of the original deref. Time to start
+ * building our own derefs.
+ */
+ return deref_foreach_leaf_build_recur(deref, tail, cb, state);
+ }
+}
+
+/**
+ * This function iterates over all of the possible derefs that can be created
+ * with the given deref as the head. It then calls the provided callback with
+ * a full deref for each one.
+ *
+ * The deref passed to the callback will be allocated on the stack. You will
+ * need to make a copy if you want it to hang around.
+ */
+bool
+nir_deref_foreach_leaf(nir_deref_var *deref,
+ nir_deref_foreach_leaf_cb cb, void *state)
+{
+ nir_deref_var copy = *deref;
+ return deref_foreach_leaf_copy_recur(©, ©.deref, cb, state);
+}
+
/* Returns a load_const instruction that represents the constant
* initializer for the given deref chain. The caller is responsible for
* ensuring that there actually is a constant initializer.
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index a7921ee..79716b1 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -1929,6 +1929,10 @@ nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
+typedef bool (*nir_deref_foreach_leaf_cb)(nir_deref_var *deref, void *state);
+bool nir_deref_foreach_leaf(nir_deref_var *deref,
+ nir_deref_foreach_leaf_cb cb, void *state);
+
nir_load_const_instr *
nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
diff --git a/src/compiler/nir/nir_lower_returns.c b/src/compiler/nir/nir_lower_returns.c
index 8dbea6e..cf49d5b 100644
--- a/src/compiler/nir/nir_lower_returns.c
+++ b/src/compiler/nir/nir_lower_returns.c
@@ -147,17 +147,18 @@ lower_returns_in_block(nir_block *block, struct lower_returns_state *state)
nir_instr_remove(&jump->instr);
nir_builder *b = &state->builder;
- b->cursor = nir_after_block(block);
/* Set the return flag */
if (state->return_flag == NULL) {
state->return_flag =
nir_local_variable_create(b->impl, glsl_bool_type(), "return");
- /* Set a default value of false */
- state->return_flag->constant_initializer =
- rzalloc(state->return_flag, nir_constant);
+ /* Initialize the variable to 0 */
+ b->cursor = nir_before_cf_list(&b->impl->body);
+ nir_store_var(b, state->return_flag, nir_imm_int(b, NIR_FALSE), 1);
}
+
+ b->cursor = nir_after_block(block);
nir_store_var(b, state->return_flag, nir_imm_int(b, NIR_TRUE), 1);
if (state->loop) {
--
2.5.0.400.gff86faf
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