[Mesa-dev] [PATCH 1/2] gallium: add PIPE_FLUSH_DEFERRED
Edward O'Callaghan
funfunctor at folklore1984.net
Mon Jul 18 12:19:11 UTC 2016
This series is,
Reviewed-by: Edward O'Callaghan <funfunctor at folklore1984.net>
On 07/18/2016 10:16 PM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> There are 2 uses:
> - Asynchronous flushing for multithreaded drivers.
> - Return a fence without flushing (mid-command-buffer fence). The driver
> can defer flushing until fence_finish is called.
>
> This is required to make Bioshock Infinite faster, which creates
> 1000 fences (flushes) per frame.
> ---
> src/gallium/docs/source/context.rst | 5 +++++
> src/gallium/include/pipe/p_defines.h | 3 ++-
> src/mesa/state_tracker/st_cb_syncobj.c | 2 +-
> 3 files changed, 8 insertions(+), 2 deletions(-)
>
> diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst
> index 05c6f11..2f803ac 100644
> --- a/src/gallium/docs/source/context.rst
> +++ b/src/gallium/docs/source/context.rst
> @@ -463,6 +463,11 @@ Flushing
>
> ``flush``
>
> +PIPE_FLUSH_END_OF_FRAME: Whether the flush marks the end of frame.
> +PIPE_FLUSH_DEFERRED: It is not required to flush right away, but it is required
> +to return a valid fence.
> +
> +
>
> ``flush_resource``
>
> diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
> index 62fa673..a2f5193 100644
> --- a/src/gallium/include/pipe/p_defines.h
> +++ b/src/gallium/include/pipe/p_defines.h
> @@ -348,7 +348,8 @@ enum pipe_transfer_usage
> */
> enum pipe_flush_flags
> {
> - PIPE_FLUSH_END_OF_FRAME = (1 << 0)
> + PIPE_FLUSH_END_OF_FRAME = (1 << 0),
> + PIPE_FLUSH_DEFERRED = (1 << 1),
> };
>
> /**
> diff --git a/src/mesa/state_tracker/st_cb_syncobj.c b/src/mesa/state_tracker/st_cb_syncobj.c
> index ec2687f..69f2a28 100644
> --- a/src/mesa/state_tracker/st_cb_syncobj.c
> +++ b/src/mesa/state_tracker/st_cb_syncobj.c
> @@ -73,7 +73,7 @@ static void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
> assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0);
> assert(so->fence == NULL);
>
> - pipe->flush(pipe, &so->fence, 0);
> + pipe->flush(pipe, &so->fence, PIPE_FLUSH_DEFERRED);
> }
>
> static void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj)
>
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