[Mesa-dev] [PATCH RFC 1/8] nvc0: increase the tex handles area size in the driver cb
Samuel Pitoiset
samuel.pitoiset at gmail.com
Mon Jul 18 20:55:55 UTC 2016
Currently, we can store 32 tex handles of 32-bits integer each and
that fits perfectly with the underlying hardware except on GM107+
which requires to upload a texture view for each images.
This patch increases the number of storable texture handles in the
driver constant buffer from 32 to 40 because we expose 8 images.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 22 +++++++++++-----------
1 file changed, 11 insertions(+), 11 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
index 7acd477..4b73ec3 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
@@ -108,34 +108,34 @@
/* XXX: Figure out what this UNK data is. */
#define NVC0_CB_AUX_UNK_INFO 0x000
#define NVC0_CB_AUX_UNK_SIZE (8 * 4)
-/* 32 textures handles, at 1 32-bits integer each */
+/* 40 textures handles (8 for GM107+ images only), at 1 32-bits integer each */
#define NVC0_CB_AUX_TEX_INFO(i) 0x020 + (i) * 4
-#define NVC0_CB_AUX_TEX_SIZE (32 * 4)
+#define NVC0_CB_AUX_TEX_SIZE (40 * 4)
/* 8 sets of 32-bits coordinate offsets */
-#define NVC0_CB_AUX_MS_INFO 0x0a0
+#define NVC0_CB_AUX_MS_INFO 0x0c0
#define NVC0_CB_AUX_MS_SIZE (8 * 2 * 4)
/* block/grid size, at 3 32-bits integers each, gridid and work_dim */
-#define NVC0_CB_AUX_GRID_INFO(i) 0x0e0 + (i) * 4 /* CP */
+#define NVC0_CB_AUX_GRID_INFO(i) 0x100 + (i) * 4 /* CP */
#define NVC0_CB_AUX_GRID_SIZE (8 * 4)
/* 8 user clip planes, at 4 32-bits floats each */
-#define NVC0_CB_AUX_UCP_INFO 0x100
+#define NVC0_CB_AUX_UCP_INFO 0x120
#define NVC0_CB_AUX_UCP_SIZE (PIPE_MAX_CLIP_PLANES * 4 * 4)
/* 13 ubos, at 4 32-bits integer each */
-#define NVC0_CB_AUX_UBO_INFO(i) 0x100 + (i) * 4 * 4 /* CP */
+#define NVC0_CB_AUX_UBO_INFO(i) 0x120 + (i) * 4 * 4 /* CP */
#define NVC0_CB_AUX_UBO_SIZE ((NVC0_MAX_PIPE_CONSTBUFS - 1) * 4 * 4)
/* 8 sets of 32-bits integer pairs sample offsets */
-#define NVC0_CB_AUX_SAMPLE_INFO 0x180 /* FP */
+#define NVC0_CB_AUX_SAMPLE_INFO 0x1a0 /* FP */
#define NVC0_CB_AUX_SAMPLE_SIZE (8 * 4 * 2)
/* draw parameters (index bais, base instance, drawid) */
-#define NVC0_CB_AUX_DRAW_INFO 0x180 /* VP */
+#define NVC0_CB_AUX_DRAW_INFO 0x1a0 /* VP */
/* 32 user buffers, at 4 32-bits integers each */
-#define NVC0_CB_AUX_BUF_INFO(i) 0x200 + (i) * 4 * 4
+#define NVC0_CB_AUX_BUF_INFO(i) 0x220 + (i) * 4 * 4
#define NVC0_CB_AUX_BUF_SIZE (NVC0_MAX_BUFFERS * 4 * 4)
/* 8 surfaces, at 16 32-bits integers each */
-#define NVC0_CB_AUX_SU_INFO(i) 0x400 + (i) * 16 * 4
+#define NVC0_CB_AUX_SU_INFO(i) 0x420 + (i) * 16 * 4
#define NVC0_CB_AUX_SU_SIZE (NVC0_MAX_IMAGES * 16 * 4)
/* 1 64-bits address and 1 32-bits sequence */
-#define NVC0_CB_AUX_MP_INFO 0x600
+#define NVC0_CB_AUX_MP_INFO 0x620
#define NVC0_CB_AUX_MP_SIZE 3 * 4
/* 4 32-bits floats for the vertex runout, put at the end */
#define NVC0_CB_AUX_RUNOUT_INFO NVC0_CB_USR_SIZE + (NVC0_CB_AUX_SIZE * 6)
--
2.9.0
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