[Mesa-dev] [PATCH 16/56] glsl: Use _mesa_bitcount to implement constant ir_unop_bit_count

Ian Romanick idr at freedesktop.org
Tue Jul 19 19:24:35 UTC 2016


From: Ian Romanick <ian.d.romanick at intel.com>

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/compiler/glsl/ir_constant_expression.cpp | 11 ++---------
 1 file changed, 2 insertions(+), 9 deletions(-)

diff --git a/src/compiler/glsl/ir_constant_expression.cpp b/src/compiler/glsl/ir_constant_expression.cpp
index 694c9c7..04b5877 100644
--- a/src/compiler/glsl/ir_constant_expression.cpp
+++ b/src/compiler/glsl/ir_constant_expression.cpp
@@ -1500,15 +1500,8 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
       break;
 
    case ir_unop_bit_count:
-      for (unsigned c = 0; c < components; c++) {
-         unsigned count = 0;
-         unsigned v = op[0]->value.u[c];
-
-         for (; v; count++) {
-            v &= v - 1;
-         }
-         data.u[c] = count;
-      }
+      for (unsigned c = 0; c < components; c++)
+         data.i[c] = _mesa_bitcount(op[0]->value.u[c]);
       break;
 
    case ir_unop_find_msb:
-- 
2.5.5



More information about the mesa-dev mailing list