[Mesa-dev] [PATCH 13/56] glsl: Do not generate comments or extra whitespace in expression files

Ian Romanick idr at freedesktop.org
Tue Jul 19 19:24:32 UTC 2016


From: Ian Romanick <ian.d.romanick at intel.com>

The comments and whitespace can live in the Python code.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/compiler/glsl/ir_expression_operation.py | 517 +++++++++++----------------
 1 file changed, 216 insertions(+), 301 deletions(-)

diff --git a/src/compiler/glsl/ir_expression_operation.py b/src/compiler/glsl/ir_expression_operation.py
index 8e2dd27..10c9626 100644
--- a/src/compiler/glsl/ir_expression_operation.py
+++ b/src/compiler/glsl/ir_expression_operation.py
@@ -25,294 +25,220 @@ import mako.template
 import sys
 
 ir_expression_operation = [
-   # Name        operands  string  comment
-   ("bit_not", 1, "~", None),
-   ("logic_not", 1, "!", None),
-   ("neg", 1, None, None),
-   ("abs", 1, None, None),
-   ("sign", 1, None, None),
-   ("rcp", 1, None, None),
-   ("rsq", 1, None, None),
-   ("sqrt", 1, None, None),
-   ("exp", 1, None, "Log base e on gentype"),
-   ("log", 1, None, "Natural log on gentype"),
-   ("exp2", 1, None, None),
-   ("log2", 1, None, None),
-   ("f2i", 1, None, "Float-to-integer conversion."),
-   ("f2u", 1, None, "Float-to-unsigned conversion."),
-   ("i2f", 1, None, "Integer-to-float conversion."),
-   ("f2b", 1, None, "Float-to-boolean conversion"),
-   ("b2f", 1, None, "Boolean-to-float conversion"),
-   ("i2b", 1, None, "int-to-boolean conversion"),
-   ("b2i", 1, None, "Boolean-to-int conversion"),
-   ("u2f", 1, None, "Unsigned-to-float conversion."),
-   ("i2u", 1, None, "Integer-to-unsigned conversion."),
-   ("u2i", 1, None, "Unsigned-to-integer conversion."),
-   ("d2f", 1, None, "Double-to-float conversion."),
-   ("f2d", 1, None, "Float-to-double conversion."),
-   ("d2i", 1, None, "Double-to-integer conversion."),
-   ("i2d", 1, None, "Integer-to-double conversion."),
-   ("d2u", 1, None, "Double-to-unsigned conversion."),
-   ("u2d", 1, None, "Unsigned-to-double conversion."),
-   ("d2b", 1, None, "Double-to-boolean conversion."),
-   ("bitcast_i2f", 1, None, 'Bit-identical int-to-float "conversion"'),
-   ("bitcast_f2i", 1, None, 'Bit-identical float-to-int "conversion"'),
-   ("bitcast_u2f", 1, None, 'Bit-identical uint-to-float "conversion"'),
-   ("bitcast_f2u", 1, None, 'Bit-identical float-to-uint "conversion"'),
-"""
-   /**
-    * \\name Unary floating-point rounding operations.
-    */
-   /*@{*/""",
-   ("trunc", 1, None, None),
-   ("ceil", 1, None, None),
-   ("floor", 1, None, None),
-   ("fract", 1, None, None),
-   ("round_even", 1, None, None),
-"""   /*@}*/
-
-   /**
-    * \\name Trigonometric operations.
-    */
-   /*@{*/""",
-   ("sin", 1, None, None),
-   ("cos", 1, None, None),
-"""   /*@}*/
-
-   /**
-    * \\name Partial derivatives.
-    */
-   /*@{*/""",
-   ("dFdx", 1, None, None),
-   ("dFdx_coarse", 1, "dFdxCoarse", None),
-   ("dFdx_fine", 1, "dFdxFine", None),
-   ("dFdy", 1, None, None),
-   ("dFdy_coarse", 1, "dFdyCoarse", None),
-   ("dFdy_fine", 1, "dFdyFine", None),
-"""   /*@}*/
-
-   /**
-    * \\name Floating point pack and unpack operations.
-    */
-   /*@{*/""",
-   ("pack_snorm_2x16", 1, "packSnorm2x16", None),
-   ("pack_snorm_4x8", 1, "packSnorm4x8", None),
-   ("pack_unorm_2x16", 1, "packUnorm2x16", None),
-   ("pack_unorm_4x8", 1, "packUnorm4x8", None),
-   ("pack_half_2x16", 1, "packHalf2x16", None),
-   ("unpack_snorm_2x16", 1, "unpackSnorm2x16", None),
-   ("unpack_snorm_4x8", 1, "unpackSnorm4x8", None),
-   ("unpack_unorm_2x16", 1, "unpackUnorm2x16", None),
-   ("unpack_unorm_4x8", 1, "unpackUnorm4x8", None),
-   ("unpack_half_2x16", 1, "unpackHalf2x16", None),
-"""   /*@}*/
-
-   /**
-    * \\name Bit operations, part of ARB_gpu_shader5.
-    */
-   /*@{*/""",
-   ("bitfield_reverse", 1, None, None),
-   ("bit_count", 1, None, None),
-   ("find_msb", 1, None, None),
-   ("find_lsb", 1, None, None),
-"""   /*@}*/
-""",
-   ("saturate", 1, "sat", None),
-"""
-   /**
-    * \\name Double packing, part of ARB_gpu_shader_fp64.
-    */
-   /*@{*/""",
-   ("pack_double_2x32", 1, "packDouble2x32", None),
-   ("unpack_double_2x32", 1, "unpackDouble2x32", None),
-"""   /*@}*/
-""",
-   ("frexp_sig", 1, None, None),
-   ("frexp_exp", 1, None, None),
-   "",
-   ("noise", 1, None, None),
-   "",
-   ("subroutine_to_int", 1, None, None),
-"""   /**
-    * Interpolate fs input at centroid
-    *
-    * operand0 is the fs input.
-    */""",
-   ("interpolate_at_centroid", 1, None, None),
-"""
-   /**
-    * Ask the driver for the total size of a buffer block.
-    *
-    * operand0 is the ir_constant buffer block index in the linked shader.
-    */""",
-   ("get_buffer_size", 1, None, None),
-"""
-   /**
-    * Calculate length of an unsized array inside a buffer block.
-    * This opcode is going to be replaced in a lowering pass inside
-    * the linker.
-    *
-    * operand0 is the unsized array's ir_value for the calculation
-    * of its length.
-    */""",
-   ("ssbo_unsized_array_length", 1, None, None),
-"""
-   /**
-    * Vote among threads on the value of the boolean argument.
-    */""",
-   ("vote_any", 1, None, None),
-   ("vote_all", 1, None, None),
-   ("vote_eq", 1, None, None),
-   "",
-   ("add", 2, "+", None),
-   ("sub", 2, "-", None),
-   ("mul", 2, "*", "Floating-point or low 32-bit integer multiply."),
-   ("imul_high", 2, None, "Calculates the high 32-bits of a 64-bit multiply."),
-   ("div", 2, "/", None),
-"""
-   /**
-    * Returns the carry resulting from the addition of the two arguments.
-    */
-   /*@{*/""",
-   ("carry", 2, None, None),
-"""   /*@}*/
-
-   /**
-    * Returns the borrow resulting from the subtraction of the second argument
-    * from the first argument.
-    */
-   /*@{*/""",
-   ("borrow", 2, None, None),
-"""   /*@}*/
-
-   /**
-    * Takes one of two combinations of arguments:
-    *
-    * - mod(vecN, vecN)
-    * - mod(vecN, float)
-    *
-    * Does not take integer types.
-    */""",
-   ("mod", 2, "%", None),
-"""
-   /**
-    * \\name Binary comparison operators which return a boolean vector.
-    * The type of both operands must be equal.
-    */
-   /*@{*/""",
-   ("less", 2, "<", None),
-   ("greater", 2, ">", None),
-   ("lequal", 2, "<=", None),
-   ("gequal", 2, ">=", None),
-   ("equal", 2, "==", None),
-   ("nequal", 2, "!=", None),
-"""   /**
-    * Returns single boolean for whether all components of operands[0]
-    * equal the components of operands[1].
-    */""",
-   ("all_equal", 2, None, None),
-"""   /**
-    * Returns single boolean for whether any component of operands[0]
-    * is not equal to the corresponding component of operands[1].
-    */""",
-   ("any_nequal", 2, None, None),
-"""   /*@}*/
-
-   /**
-    * \\name Bit-wise binary operations.
-    */
-   /*@{*/""",
-   ("lshift", 2, "<<", None),
-   ("rshift", 2, ">>", None),
-   ("bit_and", 2, "&", None),
-   ("bit_xor", 2, "^", None),
-   ("bit_or", 2, "|", None),
-"""   /*@}*/
-""",
-   ("logic_and", 2, "&&", None),
-   ("logic_xor", 2, "^^", None),
-   ("logic_or", 2, "||", None),
-   "",
-   ("dot", 2, None, None),
-   ("min", 2, None, None),
-   ("max", 2, None, None),
-   "",
-   ("pow", 2, None, None),
-"""
-   /**
-    * Load a value the size of a given GLSL type from a uniform block.
-    *
-    * operand0 is the ir_constant uniform block index in the linked shader.
-    * operand1 is a byte offset within the uniform block.
-    */""",
-   ("ubo_load", 2, None, None),
-"""
-   /**
-    * \\name Multiplies a number by two to a power, part of ARB_gpu_shader5.
-    */
-   /*@{*/""",
-   ("ldexp", 2, None, None),
-"""   /*@}*/
-
-   /**
-    * Extract a scalar from a vector
-    *
-    * operand0 is the vector
-    * operand1 is the index of the field to read from operand0
-    */""",
-   ("vector_extract", 2, None, None),
-"""
-   /**
-    * Interpolate fs input at offset
-    *
-    * operand0 is the fs input
-    * operand1 is the offset from the pixel center
-    */""",
-   ("interpolate_at_offset", 2, None, None),
-"""
-   /**
-    * Interpolate fs input at sample position
-    *
-    * operand0 is the fs input
-    * operand1 is the sample ID
-    */""",
-   ("interpolate_at_sample", 2, None, None),
-"""
-   /**
-    * \\name Fused floating-point multiply-add, part of ARB_gpu_shader5.
-    */
-   /*@{*/""",
-   ("fma", 3, None, None),
-"""   /*@}*/
-""",
-   ("lrp", 3, None, None),
-"""
-   /**
-    * \\name Conditional Select
-    *
-    * A vector conditional select instruction (like ?:, but operating per-
-    * component on vectors).
-    *
-    * \\see lower_instructions_visitor::ldexp_to_arith
-    */
-   /*@{*/""",
-   ("csel", 3, None, None),
-"""   /*@}*/
-""",
-   ("bitfield_extract", 3, None, None),
-"""
-   /**
-    * Generate a value with one field of a vector changed
-    *
-    * operand0 is the vector
-    * operand1 is the value to write into the vector result
-    * operand2 is the index in operand0 to be modified
-    */""",
-   ("vector_insert", 3, None, None),
-   "",
-   ("bitfield_insert", 4, None, None),
-   "",
-   ("vector", 4, None, None),
+   # Name        operands  string
+   ("bit_not", 1, "~"),
+   ("logic_not", 1, "!"),
+   ("neg", 1, None),
+   ("abs", 1, None),
+   ("sign", 1, None),
+   ("rcp", 1, None),
+   ("rsq", 1, None),
+   ("sqrt", 1, None),
+   ("exp", 1, None),         # Log base e on gentype
+   ("log", 1, None),         # Natural log on gentype
+   ("exp2", 1, None),
+   ("log2", 1, None),
+   ("f2i", 1, None),         # Float-to-integer conversion.
+   ("f2u", 1, None),         # Float-to-unsigned conversion.
+   ("i2f", 1, None),         # Integer-to-float conversion.
+   ("f2b", 1, None),         # Float-to-boolean conversion
+   ("b2f", 1, None),         # Boolean-to-float conversion
+   ("i2b", 1, None),         # int-to-boolean conversion
+   ("b2i", 1, None),         # Boolean-to-int conversion
+   ("u2f", 1, None),         # Unsigned-to-float conversion.
+   ("i2u", 1, None),         # Integer-to-unsigned conversion.
+   ("u2i", 1, None),         # Unsigned-to-integer conversion.
+   ("d2f", 1, None),         # Double-to-float conversion.
+   ("f2d", 1, None),         # Float-to-double conversion.
+   ("d2i", 1, None),         # Double-to-integer conversion.
+   ("i2d", 1, None),         # Integer-to-double conversion.
+   ("d2u", 1, None),         # Double-to-unsigned conversion.
+   ("u2d", 1, None),         # Unsigned-to-double conversion.
+   ("d2b", 1, None),         # Double-to-boolean conversion.
+   ("bitcast_i2f", 1, None), # 'Bit-identical int-to-float "conversion"
+   ("bitcast_f2i", 1, None), # 'Bit-identical float-to-int "conversion"
+   ("bitcast_u2f", 1, None), # 'Bit-identical uint-to-float "conversion"
+   ("bitcast_f2u", 1, None), # 'Bit-identical float-to-uint "conversion"
+
+   # Unary floating-point rounding operations.
+   ("trunc", 1, None),
+   ("ceil", 1, None),
+   ("floor", 1, None),
+   ("fract", 1, None),
+   ("round_even", 1, None),
+
+   # Trigonometric operations.
+   ("sin", 1, None),
+   ("cos", 1, None),
+
+   # Partial derivatives.
+   ("dFdx", 1, None),
+   ("dFdx_coarse", 1, "dFdxCoarse"),
+   ("dFdx_fine", 1, "dFdxFine"),
+   ("dFdy", 1, None),
+   ("dFdy_coarse", 1, "dFdyCoarse"),
+   ("dFdy_fine", 1, "dFdyFine"),
+
+   # Floating point pack and unpack operations.
+   ("pack_snorm_2x16", 1, "packSnorm2x16"),
+   ("pack_snorm_4x8", 1, "packSnorm4x8"),
+   ("pack_unorm_2x16", 1, "packUnorm2x16"),
+   ("pack_unorm_4x8", 1, "packUnorm4x8"),
+   ("pack_half_2x16", 1, "packHalf2x16"),
+   ("unpack_snorm_2x16", 1, "unpackSnorm2x16"),
+   ("unpack_snorm_4x8", 1, "unpackSnorm4x8"),
+   ("unpack_unorm_2x16", 1, "unpackUnorm2x16"),
+   ("unpack_unorm_4x8", 1, "unpackUnorm4x8"),
+   ("unpack_half_2x16", 1, "unpackHalf2x16"),
+
+   # Bit operations, part of ARB_gpu_shader5.
+   ("bitfield_reverse", 1, None),
+   ("bit_count", 1, None),
+   ("find_msb", 1, None),
+   ("find_lsb", 1, None),
+
+   ("saturate", 1, "sat"),
+
+   # Double packing, part of ARB_gpu_shader_fp64.
+   ("pack_double_2x32", 1, "packDouble2x32"),
+   ("unpack_double_2x32", 1, "unpackDouble2x32"),
+
+   ("frexp_sig", 1, None),
+   ("frexp_exp", 1, None),
+
+   ("noise", 1, None),
+
+   ("subroutine_to_int", 1, None),
+
+   # Interpolate fs input at centroid
+   #
+   # operand0 is the fs input.
+   ("interpolate_at_centroid", 1, None),
+
+   # Ask the driver for the total size of a buffer block.
+   # operand0 is the ir_constant buffer block index in the linked shader.
+   ("get_buffer_size", 1, None),
+
+   # Calculate length of an unsized array inside a buffer block.
+   # This opcode is going to be replaced in a lowering pass inside
+   # the linker.
+   #
+   # operand0 is the unsized array's ir_value for the calculation
+   # of its length.
+   ("ssbo_unsized_array_length", 1, None),
+
+   # Vote among threads on the value of the boolean argument.
+   ("vote_any", 1, None),
+   ("vote_all", 1, None),
+   ("vote_eq", 1, None),
+
+   ("add", 2, "+"),
+   ("sub", 2, "-"),
+   ("mul", 2, "*"),        # "Floating-point or low 32-bit integer multiply."
+   ("imul_high", 2, None), # Calculates the high 32-bits of a 64-bit multiply.
+   ("div", 2, "/"),
+
+   # Returns the carry resulting from the addition of the two arguments.
+   ("carry", 2, None),
+
+   # Returns the borrow resulting from the subtraction of the second argument
+   # from the first argument.
+   ("borrow", 2, None),
+
+   # Takes one of two combinations of arguments:
+   #
+   # - mod(vecN, vecN)
+   # - mod(vecN, float)
+   #
+   # Does not take integer types.
+   ("mod", 2, "%"),
+
+   # Binary comparison operators which return a boolean vector.
+   # The type of both operands must be equal.
+   ("less", 2, "<"),
+   ("greater", 2, ">"),
+   ("lequal", 2, "<="),
+   ("gequal", 2, ">="),
+   ("equal", 2, "=="),
+   ("nequal", 2, "!="),
+
+   # Returns single boolean for whether all components of operands[0]
+   # equal the components of operands[1].
+   ("all_equal", 2, None),
+
+   # Returns single boolean for whether any component of operands[0]
+   # is not equal to the corresponding component of operands[1].
+   ("any_nequal", 2, None),
+
+   # Bit-wise binary operations.
+   ("lshift", 2, "<<"),
+   ("rshift", 2, ">>"),
+   ("bit_and", 2, "&"),
+   ("bit_xor", 2, "^"),
+   ("bit_or", 2, "|"),
+
+   ("logic_and", 2, "&&"),
+   ("logic_xor", 2, "^^"),
+   ("logic_or", 2, "||"),
+
+   ("dot", 2, None),
+   ("min", 2, None),
+   ("max", 2, None),
+
+   ("pow", 2, None),
+
+   # Load a value the size of a given GLSL type from a uniform block.
+   #
+   # operand0 is the ir_constant uniform block index in the linked shader.
+   # operand1 is a byte offset within the uniform block.
+   ("ubo_load", 2, None),
+
+   # Multiplies a number by two to a power, part of ARB_gpu_shader5.
+   ("ldexp", 2, None),
+
+   # Extract a scalar from a vector
+   #
+   # operand0 is the vector
+   # operand1 is the index of the field to read from operand0
+   ("vector_extract", 2, None),
+
+   # Interpolate fs input at offset
+   #
+   # operand0 is the fs input
+   # operand1 is the offset from the pixel center
+   ("interpolate_at_offset", 2, None),
+
+   # Interpolate fs input at sample position
+   #
+   # operand0 is the fs input
+   # operand1 is the sample ID
+   ("interpolate_at_sample", 2, None),
+
+   # Fused floating-point multiply-add, part of ARB_gpu_shader5.
+   ("fma", 3, None),
+
+   ("lrp", 3, None),
+
+   # Conditional Select
+   #
+   # A vector conditional select instruction (like ?:, but operating per-
+   # component on vectors).
+   #
+   # See also lower_instructions_visitor::ldexp_to_arith
+   ("csel", 3, None),
+
+   ("bitfield_extract", 3, None),
+
+   # Generate a value with one field of a vector changed
+   #
+   # operand0 is the vector
+   # operand1 is the value to write into the vector result
+   # operand2 is the index in operand0 to be modified
+   ("vector_insert", 3, None),
+
+   ("bitfield_insert", 4, None),
+
+   ("vector", 4, None),
 ]
 
 def name_from_item(item):
@@ -348,16 +274,10 @@ if __name__ == "__main__":
  */
 enum ir_expression_operation {
 % for item in values:
-%  if isinstance(item, str):
-${item}
-%  else:
-   ${name_from_item(item)},${"" if item[3] is None else " /**< {} */".format(item[3])}
-%  endif
+   ${name_from_item(item)},
 % endfor
 
-   /**
-    * Sentinels marking the last of each kind of operation;
-    */
+   /* Sentinels marking the last of each kind of operation. */
 % for (name, i) in lasts:
    ir_last_${("un", "bin", "tri", "quad")[i]}op = ${name_from_item((name, i+1))},
 % endfor
@@ -367,18 +287,13 @@ ${item}
    strings_template = mako.template.Template(copyright + """
 const char *const ir_expression_operation_strings[] = {
 % for item in values:
-%  if not isinstance(item, str):
    "${item[2] if item[2] is not None else item[0]}",
-%  endif
 % endfor
 };""")
 
    if sys.argv[1] == "enum":
       lasts = [None, None, None, None]
       for item in reversed(ir_expression_operation):
-         if isinstance(item, str):
-            continue
-
          i = item[1] - 1
          if lasts[i] is None:
             lasts[i] = (item[0], i)
-- 
2.5.5



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