[Mesa-dev] Mesa (master): Revert "radeon/llvm: Use alloca instructions for larger arrays"

Michel Dänzer michel at daenzer.net
Wed Jul 20 15:04:42 UTC 2016


On 15.07.2016 05:15, Marek =?UNKNOWN?B?T2zFocOhaw==?= wrote:
> Module: Mesa
> Branch: master
> Commit: f84e9d749fbb6da73a60fb70e6725db773c9b8f8
> URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f84e9d749fbb6da73a60fb70e6725db773c9b8f8
> 
> Author: Marek Olšák <marek.olsak at amd.com>
> Date:   Thu Jul 14 22:07:46 2016 +0200
> 
> Revert "radeon/llvm: Use alloca instructions for larger arrays"
> 
> This reverts commit 513fccdfb68e6a71180e21827f071617c93fd09b.
> 
> Bioshock Infinite hangs with that.

Unfortunately, this change caused the piglit test
shaders at glsl-fs-vec4-indexing-temp-dst-in-loop (and possibly others) to
hang my Kaveri. Any ideas for how we can get out of this conundrum?


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer


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