[Mesa-dev] [PATCH 15/17] glsl: Keep track of the set of fragment outputs read by a GL program.

Francisco Jerez currojerez at riseup.net
Thu Jul 21 04:49:45 UTC 2016


This is the set of shader outputs whose initial value is provided to
the shader by some external means when the shader is executed, rather
than computed by the shader itself.
---
 src/compiler/glsl/ir_set_program_inouts.cpp | 3 +++
 src/mesa/main/mtypes.h                      | 1 +
 2 files changed, 4 insertions(+)

diff --git a/src/compiler/glsl/ir_set_program_inouts.cpp b/src/compiler/glsl/ir_set_program_inouts.cpp
index 0809497..aeb3230 100644
--- a/src/compiler/glsl/ir_set_program_inouts.cpp
+++ b/src/compiler/glsl/ir_set_program_inouts.cpp
@@ -139,6 +139,8 @@ mark(struct gl_program *prog, ir_variable *var, int offset, int len,
             prog->PatchOutputsWritten |= bitfield;
          else if (!var->data.read_only)
             prog->OutputsWritten |= bitfield;
+         if (var->data.fb_fetch_output)
+            prog->OutputsRead |= bitfield;
       }
    }
 }
@@ -440,6 +442,7 @@ do_set_program_inouts(exec_list *instructions, struct gl_program *prog,
 
    prog->InputsRead = 0;
    prog->OutputsWritten = 0;
+   prog->OutputsRead = 0;
    prog->PatchInputsRead = 0;
    prog->PatchOutputsWritten = 0;
    prog->SystemValuesRead = 0;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 80bbcda..8a0864b 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1909,6 +1909,7 @@ struct gl_program
    GLbitfield64 InputsRead;     /**< Bitmask of which input regs are read */
    GLbitfield64 DoubleInputsRead;     /**< Bitmask of which input regs are read  and are doubles */
    GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
+   GLbitfield64 OutputsRead; /**< Bitmask of which output regs are read */
    GLbitfield PatchInputsRead;  /**< VAR[0..31] usage for patch inputs (user-defined only) */
    GLbitfield PatchOutputsWritten; /**< VAR[0..31] usage for patch outputs (user-defined only) */
    GLbitfield SystemValuesRead;   /**< Bitmask of SYSTEM_VALUE_x inputs used */
-- 
2.9.0



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