[Mesa-dev] [Mesa-stable] [PATCH] mesa: Don't call GenerateMipmap if Width or Height == 0.
Anuj Phogat
anuj.phogat at gmail.com
Fri Jul 22 18:07:34 UTC 2016
On Fri, Jul 22, 2016 at 11:04 AM, Kenneth Graunke <kenneth at whitecape.org> wrote:
>
> One of the WebGL 2.0 conformance tests is trying to call
> glGenerateMipmaps with a width and height of 0. With the meta
> implementation, this generates a "framebuffer attachment incomplete"
> status, and falls back to the CPU path, calling MapTextureImage.
>
> Except that there's no actual texture to map, and we assert fail.
>
> There's no work to do in this case. The test expects it to succeed,
> so just return early with no error and avoid hassling the driver.
>
> Cc: mesa-stable at lists.freedesktop.org
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96911
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/main/genmipmap.c | 5 +++++
> 1 file changed, 5 insertions(+)
>
> diff --git a/src/mesa/main/genmipmap.c b/src/mesa/main/genmipmap.c
> index c952c4f..97d3c62 100644
> --- a/src/mesa/main/genmipmap.c
> +++ b/src/mesa/main/genmipmap.c
> @@ -149,6 +149,11 @@ _mesa_generate_texture_mipmap(struct gl_context *ctx,
> return;
> }
>
> + if (srcImage->Width == 0 || srcImage->Height == 0) {
> + _mesa_unlock_texture(ctx, texObj);
> + return;
> + }
> +
> if (target == GL_TEXTURE_CUBE_MAP) {
> GLuint face;
> for (face = 0; face < 6; face++) {
> --
> 2.9.0
>
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> mesa-stable at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-stable
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
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