[Mesa-dev] [PATCH 07/21] i965/fs: Special-case nir_intrinsic_store_output for the fragment shader.
Francisco Jerez
currojerez at riseup.net
Sat Jul 23 03:59:01 UTC 2016
I'm about to change how fragment shader output locations are
represented, so the generic nir_intrinsic_store_output implementation
that assumes that outputs are just contiguous elements in the big
nir_outputs array won't work anymore. This somewhat simplified
implementation of nir_intrinsic_store_output for fragment shaders
should be functionally equivalent to the current fall-back one.
---
src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index f5f918d..28de29a 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -3280,6 +3280,21 @@ fs_visitor::nir_emit_fs_intrinsic(const fs_builder &bld,
break;
}
+ case nir_intrinsic_store_output: {
+ const fs_reg src = get_nir_src(instr->src[0]);
+ nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]);
+ assert(const_offset && "Indirect output stores not allowed");
+ const fs_reg new_dest = offset(retype(nir_outputs, src.type), bld,
+ nir_intrinsic_base(instr) +
+ const_offset->u32[0]);
+
+ for (unsigned j = 0; j < instr->num_components; j++)
+ bld.MOV(offset(new_dest, bld, nir_intrinsic_component(instr) + j),
+ offset(src, bld, j));
+
+ break;
+ }
+
case nir_intrinsic_discard:
case nir_intrinsic_discard_if: {
/* We track our discarded pixels in f0.1. By predicating on it, we can
--
2.9.0
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