[Mesa-dev] [PATCH v2 33/35] i965/blorp: Remove unused fields from blorp_surface_info
Jason Ekstrand
jason at jlekstrand.net
Tue Jul 26 22:02:24 UTC 2016
The only reason why we need layer or level is that we need the z-offset for
3-D surfaces. Let's just have the one field for that.
---
src/mesa/drivers/dri/i965/brw_blorp.c | 3 ---
src/mesa/drivers/dri/i965/brw_blorp.h | 16 ----------------
2 files changed, 19 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
index 215f765..87d8929 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -168,9 +168,6 @@ brw_blorp_surface_info_init(struct brw_context *brw,
info->z_offset = 0;
}
- info->level = level;
- info->layer = layer;
-
if (format == MESA_FORMAT_NONE)
format = mt->format;
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h
index 706d53e..076d26d 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.h
+++ b/src/mesa/drivers/dri/i965/brw_blorp.h
@@ -81,22 +81,6 @@ struct brw_blorp_surface_info
/* Z offset into a 3-D texture or slice of a 2-D array texture. */
uint32_t z_offset;
- /**
- * The miplevel to use.
- */
- uint32_t level;
-
- /**
- * The 2D layer within the miplevel. Combined, level and layer define the
- * 2D miptree slice to use.
- *
- * Note: if mt is a 2D multisample array texture on Gen7+ using
- * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, layer is the physical
- * layer holding sample 0. So, for example, if mt->num_samples == 4, then
- * logical layer n corresponds to layer == 4*n.
- */
- uint32_t layer;
-
uint32_t bo_offset;
uint32_t tile_x_sa, tile_y_sa;
};
--
2.5.0.400.gff86faf
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