[Mesa-dev] [PATCH v2 25/35] i965/blorp: Map 1-D render targets with DIM_LAYOUT_GEN4_2D as 2D on gen9

Jason Ekstrand jason at jlekstrand.net
Tue Jul 26 22:02:16 UTC 2016


The sampling hardware can handle them ok.  It just looks at the tiling to
determine whether it's the new gen9 1-D layout or the old one.  The render
hardware isn't so smart.
---
 src/mesa/drivers/dri/i965/brw_blorp.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
index d9b5554..2cf0f99 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -371,6 +371,12 @@ brw_blorp_emit_surface_state(struct brw_context *brw,
 
    struct isl_surf surf = surface->surf;
 
+   if (surf.dim == ISL_SURF_DIM_1D &&
+       surf.dim_layout == ISL_DIM_LAYOUT_GEN4_2D) {
+      assert(surf.logical_level0_px.height == 1);
+      surf.dim = ISL_SURF_DIM_2D;
+   }
+
    union isl_color_value clear_color = { .u32 = { 0, 0, 0, 0 } };
 
    const struct isl_surf *aux_surf = NULL;
-- 
2.5.0.400.gff86faf



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