[Mesa-dev] [PATCH] main/shaderimage: image unit invalid if texture is incomplete, independently of the level

Alejandro PiƱeiro apinheiro at igalia.com
Wed Jul 27 11:47:41 UTC 2016


On 26/07/16 22:16, Francisco Jerez wrote:
>
>>> -- However that spec change would have the side effect of making
>>> the CTS test you're trying to fix non-compliant...
>> This would not be the first case of a CTS test that is not correct due
>> the complexities/ambiguities of the OpenGL spec. Or worse, CTS tests
>> that are just
>>
> Heh, seems like some words were censored from your last paragraph. :P

Totally unintentional and innocent, I promise ;) When writing the email
I didn't find a suitable word when writing that paragraph, and then I
forgot to got back. Let's go simple and just say "wrong".

>> So what about this: I open a Khronos bug (public unless someone thinks
>> that it would be better private), using your explanation as a base to
>> the description (although tempted to just point this email), and we put
>> the patch/bugfix on hold until we get an answer?
>>
> Sure, feel free to use my last post as starting point, and thanks for
> filing the bug at Khronos. :)

Thanks to you for the patience and the long and detailed explanation.

You can find the bug here:
https://www.khronos.org/bugzilla/show_bug.cgi?id=1654

Is basically a edited form of your explanation (some sections are your
explanation word by word).

BR

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