[Mesa-dev] [PATCH v1 3/3] nvc0: enable ARB_tessellation_shader on GM107+

Samuel Pitoiset samuel.pitoiset at gmail.com
Wed Jul 27 20:51:15 UTC 2016


This exposes OpenGL 4.1 on Maxwell (tested on GM107 and GM206).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
index 6d924c3..fb0a9c8 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
@@ -308,11 +308,8 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
    case PIPE_SHADER_GEOMETRY:
    case PIPE_SHADER_FRAGMENT:
    case PIPE_SHADER_COMPUTE:
-      break;
    case PIPE_SHADER_TESS_CTRL:
    case PIPE_SHADER_TESS_EVAL:
-      if (class_3d >= GM107_3D_CLASS)
-         return 0;
       break;
    default:
       return 0;
-- 
2.9.0



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