[Mesa-dev] [PATCH v2 08/27] i965/blorp: Stop using the miptree in state setup for tex/rt surfaces
Pohjolainen, Topi
topi.pohjolainen at intel.com
Thu Jul 28 17:04:57 UTC 2016
On Tue, Jul 26, 2016 at 03:11:12PM -0700, Jason Ekstrand wrote:
> Instead, we add a bo and offset field to brw_blorp_surface_info and use
> those in the backend.
> ---
> src/mesa/drivers/dri/i965/brw_blorp.c | 10 +++++---
> src/mesa/drivers/dri/i965/brw_blorp.h | 3 ++-
> src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 4 +++-
> src/mesa/drivers/dri/i965/gen6_blorp.c | 33 +++++++++++---------------
> src/mesa/drivers/dri/i965/gen7_blorp.c | 35 ++++++++++++----------------
> src/mesa/drivers/dri/i965/gen8_blorp.c | 10 ++++----
> 6 files changed, 45 insertions(+), 50 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
> index 87d8929..cf1615f 100644
> --- a/src/mesa/drivers/dri/i965/brw_blorp.c
> +++ b/src/mesa/drivers/dri/i965/brw_blorp.c
> @@ -126,8 +126,12 @@ brw_blorp_surface_info_init(struct brw_context *brw,
> intel_miptree_check_level_layer(mt, level, layer);
>
> info->mt = mt;
> + if (is_render_target)
> + intel_miptree_used_for_rendering(mt);
>
> intel_miptree_get_isl_surf(brw, mt, &info->surf);
> + info->bo = mt->bo;
> + info->offset = mt->offset;
>
> if (mt->mcs_mt) {
> intel_miptree_get_aux_isl_surf(brw, mt, &info->aux_surf,
> @@ -360,7 +364,7 @@ brw_blorp_emit_surface_state(struct brw_context *brw,
> const uint32_t mocs = is_render_target ? ss_info.rb_mocs : ss_info.tex_mocs;
>
> isl_surf_fill_state(&brw->isl_dev, dw, .surf = &surf, .view = &surface->view,
> - .address = surface->mt->bo->offset64 + surface->bo_offset,
> + .address = surface->bo->offset64 + surface->offset,
> .aux_surf = aux_surf, .aux_usage = surface->aux_usage,
> .aux_address = aux_offset,
> .mocs = mocs, .clear_color = clear_color,
> @@ -370,8 +374,8 @@ brw_blorp_emit_surface_state(struct brw_context *brw,
> /* Emit relocation to surface contents */
> drm_intel_bo_emit_reloc(brw->batch.bo,
> surf_offset + ss_info.reloc_dw * 4,
> - surface->mt->bo,
> - dw[ss_info.reloc_dw] - surface->mt->bo->offset64,
> + surface->bo,
> + dw[ss_info.reloc_dw] - surface->bo->offset64,
> read_domains, write_domain);
>
> if (aux_surf) {
> diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h
> index 076d26d..98a9436 100644
> --- a/src/mesa/drivers/dri/i965/brw_blorp.h
> +++ b/src/mesa/drivers/dri/i965/brw_blorp.h
> @@ -72,6 +72,8 @@ struct brw_blorp_surface_info
> struct intel_mipmap_tree *mt;
>
> struct isl_surf surf;
> + drm_intel_bo *bo;
> + uint32_t offset;
>
> struct isl_surf aux_surf;
> enum isl_aux_usage aux_usage;
> @@ -81,7 +83,6 @@ struct brw_blorp_surface_info
> /* Z offset into a 3-D texture or slice of a 2-D array texture. */
> uint32_t z_offset;
>
> - uint32_t bo_offset;
So effectively you are renaming bo_offset to offset, right? To me the older is
somewhat more informative but I'm okay either way.
> uint32_t tile_x_sa, tile_y_sa;
> };
>
> diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
> index ed68734..ee34a70 100644
> --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
> @@ -1604,11 +1604,13 @@ surf_convert_to_single_slice(struct brw_context *brw,
> info->view.base_array_layer,
> &x_offset_sa, &y_offset_sa);
>
> + uint32_t byte_offset;
> isl_tiling_get_intratile_offset_sa(&brw->isl_dev, info->surf.tiling,
> info->view.format, info->surf.row_pitch,
> x_offset_sa, y_offset_sa,
> - &info->bo_offset,
> + &byte_offset,
Is there something else going on preventing simple:
&info->offset,
> &info->tile_x_sa, &info->tile_y_sa);
> + info->offset += byte_offset;
>
> /* TODO: Once this file gets converted to C, we shouls just use designated
> * initializers.
> diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.c b/src/mesa/drivers/dri/i965/gen6_blorp.c
> index 9e08374..6f3073b 100644
> --- a/src/mesa/drivers/dri/i965/gen6_blorp.c
> +++ b/src/mesa/drivers/dri/i965/gen6_blorp.c
> @@ -634,7 +634,7 @@ gen6_blorp_emit_wm_config(struct brw_context *brw,
> dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
> }
>
> - if (params->src.mt) {
> + if (params->src.bo) {
> dw5 |= GEN6_WM_KILL_ENABLE; /* TODO: temporarily smash on */
> dw2 |= 1 << GEN6_WM_SAMPLER_COUNT_SHIFT; /* Up to 4 samplers */
> }
> @@ -700,20 +700,16 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
> const struct brw_blorp_params *params)
> {
> uint32_t surftype;
> - GLenum gl_target = params->depth.mt->target;
> -
> - switch (gl_target) {
> - case GL_TEXTURE_CUBE_MAP_ARRAY:
> - case GL_TEXTURE_CUBE_MAP:
> - /* The PRM claims that we should use BRW_SURFACE_CUBE for this
> - * situation, but experiments show that gl_Layer doesn't work when we do
> - * this. So we use BRW_SURFACE_2D, since for rendering purposes this is
> - * equivalent.
> - */
> +
> + switch (params->depth.surf.dim) {
> + case ISL_SURF_DIM_1D:
> + surftype = BRW_SURFACE_1D;
> + break;
> + case ISL_SURF_DIM_2D:
> surftype = BRW_SURFACE_2D;
> break;
> - default:
> - surftype = translate_tex_target(gl_target);
> + case ISL_SURF_DIM_3D:
> + surftype = BRW_SURFACE_3D;
> break;
> }
>
> @@ -738,9 +734,9 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
> surftype << 29);
>
> /* 3DSTATE_DEPTH_BUFFER dw2 */
> - OUT_RELOC(params->depth.mt->bo,
> + OUT_RELOC(params->depth.bo,
> I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
> - 0);
> + params->depth.offset);
>
> /* 3DSTATE_DEPTH_BUFFER dw3 */
> OUT_BATCH(BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1 |
> @@ -940,12 +936,11 @@ gen6_blorp_exec(struct brw_context *brw,
> uint32_t wm_surf_offset_renderbuffer;
> uint32_t wm_surf_offset_texture = 0;
>
> - intel_miptree_used_for_rendering(params->dst.mt);
> wm_surf_offset_renderbuffer =
> brw_blorp_emit_surface_state(brw, ¶ms->dst,
> I915_GEM_DOMAIN_RENDER,
> I915_GEM_DOMAIN_RENDER, true);
> - if (params->src.mt) {
> + if (params->src.bo) {
> wm_surf_offset_texture =
> brw_blorp_emit_surface_state(brw, ¶ms->src,
> I915_GEM_DOMAIN_SAMPLER, 0, false);
> @@ -956,7 +951,7 @@ gen6_blorp_exec(struct brw_context *brw,
> wm_surf_offset_texture);
> }
>
> - if (params->src.mt) {
> + if (params->src.bo) {
> const uint32_t sampler_offset =
> gen6_blorp_emit_sampler_state(brw, BRW_MAPFILTER_LINEAR, 0, true);
> gen6_blorp_emit_sampler_state_pointers(brw, sampler_offset);
> @@ -971,7 +966,7 @@ gen6_blorp_exec(struct brw_context *brw,
> gen6_blorp_emit_binding_table_pointers(brw, wm_bind_bo_offset);
> gen6_blorp_emit_viewport_state(brw, params);
>
> - if (params->depth.mt)
> + if (params->depth.bo)
> gen6_blorp_emit_depth_stencil_config(brw, params);
> else
> gen6_blorp_emit_depth_disable(brw, params);
> diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.c b/src/mesa/drivers/dri/i965/gen7_blorp.c
> index 420a285..0ca1a7b 100644
> --- a/src/mesa/drivers/dri/i965/gen7_blorp.c
> +++ b/src/mesa/drivers/dri/i965/gen7_blorp.c
> @@ -374,7 +374,7 @@ gen7_blorp_emit_wm_config(struct brw_context *brw,
> if (params->wm_prog_data)
> dw1 |= GEN7_WM_DISPATCH_ENABLE; /* We are rendering */
>
> - if (params->src.mt)
> + if (params->src.bo)
> dw1 |= GEN7_WM_KILL_ENABLE; /* TODO: temporarily smash on */
>
> if (params->dst.surf.samples > 1) {
> @@ -441,7 +441,7 @@ gen7_blorp_emit_ps_config(struct brw_context *brw,
> dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
> }
>
> - if (params->src.mt)
> + if (params->src.bo)
> dw2 |= 1 << GEN7_PS_SAMPLER_COUNT_SHIFT; /* Up to 4 samplers */
>
> dw4 |= params->fast_clear_op;
> @@ -486,20 +486,16 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context *brw,
> {
> const uint8_t mocs = GEN7_MOCS_L3;
> uint32_t surftype;
> - GLenum gl_target = params->depth.mt->target;
> -
> - switch (gl_target) {
> - case GL_TEXTURE_CUBE_MAP_ARRAY:
> - case GL_TEXTURE_CUBE_MAP:
> - /* The PRM claims that we should use BRW_SURFACE_CUBE for this
> - * situation, but experiments show that gl_Layer doesn't work when we do
> - * this. So we use BRW_SURFACE_2D, since for rendering purposes this is
> - * equivalent.
> - */
> +
> + switch (params->depth.surf.dim) {
> + case ISL_SURF_DIM_1D:
> + surftype = BRW_SURFACE_1D;
> + break;
> + case ISL_SURF_DIM_2D:
> surftype = BRW_SURFACE_2D;
> break;
> - default:
> - surftype = translate_tex_target(gl_target);
> + case ISL_SURF_DIM_3D:
> + surftype = BRW_SURFACE_3D;
> break;
> }
>
> @@ -517,9 +513,9 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context *brw,
> 1 << 22 | /* hiz enable */
> 1 << 28 | /* depth write */
> surftype << 29);
> - OUT_RELOC(params->depth.mt->bo,
> + OUT_RELOC(params->depth.bo,
> I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
> - 0);
> + params->depth.offset);
> OUT_BATCH((params->depth.surf.logical_level0_px.width - 1) << 4 |
> (params->depth.surf.logical_level0_px.height - 1) << 18 |
> params->depth.view.base_level);
> @@ -667,13 +663,12 @@ gen7_blorp_exec(struct brw_context *brw,
> uint32_t wm_surf_offset_renderbuffer;
> uint32_t wm_surf_offset_texture = 0;
>
> - intel_miptree_used_for_rendering(params->dst.mt);
> wm_surf_offset_renderbuffer =
> brw_blorp_emit_surface_state(brw, ¶ms->dst,
> I915_GEM_DOMAIN_RENDER,
> I915_GEM_DOMAIN_RENDER,
> true /* is_render_target */);
> - if (params->src.mt) {
> + if (params->src.bo) {
> wm_surf_offset_texture =
> brw_blorp_emit_surface_state(brw, ¶ms->src,
> I915_GEM_DOMAIN_SAMPLER, 0,
> @@ -696,7 +691,7 @@ gen7_blorp_exec(struct brw_context *brw,
> if (params->wm_prog_data)
> gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset);
>
> - if (params->src.mt) {
> + if (params->src.bo) {
> const uint32_t sampler_offset =
> gen6_blorp_emit_sampler_state(brw, BRW_MAPFILTER_LINEAR, 0, true);
> gen7_blorp_emit_sampler_state_pointers_ps(brw, sampler_offset);
> @@ -705,7 +700,7 @@ gen7_blorp_exec(struct brw_context *brw,
> gen7_blorp_emit_ps_config(brw, params);
> gen7_blorp_emit_cc_viewport(brw);
>
> - if (params->depth.mt)
> + if (params->depth.bo)
> gen7_blorp_emit_depth_stencil_config(brw, params);
> else
> gen7_blorp_emit_depth_disable(brw);
> diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c b/src/mesa/drivers/dri/i965/gen8_blorp.c
> index 1756b29..eac3414 100644
> --- a/src/mesa/drivers/dri/i965/gen8_blorp.c
> +++ b/src/mesa/drivers/dri/i965/gen8_blorp.c
> @@ -297,7 +297,7 @@ gen8_blorp_emit_ps_config(struct brw_context *brw,
> dw3 = dw5 = dw6 = dw7 = ksp0 = ksp2 = 0;
> dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
>
> - if (params->src.mt) {
> + if (params->src.bo) {
> dw3 |= 1 << GEN7_PS_SAMPLER_COUNT_SHIFT; /* Up to 4 samplers */
> dw3 |= 2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT; /* Two surfaces */
> } else {
> @@ -362,7 +362,7 @@ gen8_blorp_emit_ps_extra(struct brw_context *brw,
>
> dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
>
> - if (params->src.mt)
> + if (params->src.bo)
> dw1 |= GEN8_PSX_KILL_ENABLE;
>
> if (params->wm_prog_data->num_varying_inputs)
> @@ -482,14 +482,12 @@ gen8_blorp_emit_surface_states(struct brw_context *brw,
> uint32_t wm_surf_offset_renderbuffer;
> uint32_t wm_surf_offset_texture = 0;
>
> - intel_miptree_used_for_rendering(params->dst.mt);
> -
> wm_surf_offset_renderbuffer =
> brw_blorp_emit_surface_state(brw, ¶ms->dst,
> I915_GEM_DOMAIN_RENDER,
> I915_GEM_DOMAIN_RENDER,
> true /* is_render_target */);
> - if (params->src.mt) {
> + if (params->src.bo) {
> wm_surf_offset_texture =
> brw_blorp_emit_surface_state(brw, ¶ms->src,
> I915_GEM_DOMAIN_SAMPLER, 0,
> @@ -533,7 +531,7 @@ gen8_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params)
>
> gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset);
>
> - if (params->src.mt) {
> + if (params->src.bo) {
> const uint32_t sampler_offset =
> gen6_blorp_emit_sampler_state(brw, BRW_MAPFILTER_LINEAR, 0, true);
> gen7_blorp_emit_sampler_state_pointers_ps(brw, sampler_offset);
> --
> 2.5.0.400.gff86faf
>
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