[Mesa-dev] Debug GLSL shader in Mesa

Fu, Sheng sheng.fu at intel.com
Sat Jul 30 00:02:24 UTC 2016


Hi,

I am wondering if it is possible to debug GLSL shader in Mesa. I am interested in software based implementation, such as llvmpipe or swr. Is there an option so Mesa will put debug information into GLSL shader?

Thanks

Sheng

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