[Mesa-dev] [PATCH 3/3] glsl: be more strict on block qualifiers

Timothy Arceri timothy.arceri at collabora.com
Sat Jul 30 06:38:06 UTC 2016


Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96528
---
 src/compiler/glsl/ast_to_hir.cpp | 61 ++++++++++++++++++++++++++++++++--------
 1 file changed, 50 insertions(+), 11 deletions(-)

diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 683c144..f2ed82a 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -7054,13 +7054,58 @@ ast_interface_block::hir(exec_list *instructions,
                        this->block_name);
    }
 
-   if (!this->layout.flags.q.buffer &&
-       this->layout.flags.q.std430) {
-      _mesa_glsl_error(&loc, state,
-                       "std430 storage block layout qualifier is supported "
-                       "only for shader storage blocks");
+   /* Validate layout qualifiers */
+   ast_type_qualifier allowed_blk_qualifiers;
+   allowed_blk_qualifiers.flags.i = 0;
+   if (this->layout.flags.q.buffer || this->layout.flags.q.uniform) {
+      allowed_blk_qualifiers.flags.q.shared = 1;
+      allowed_blk_qualifiers.flags.q.packed = 1;
+      allowed_blk_qualifiers.flags.q.std140 = 1;
+      allowed_blk_qualifiers.flags.q.row_major = 1;
+      allowed_blk_qualifiers.flags.q.column_major = 1;
+      allowed_blk_qualifiers.flags.q.explicit_align = 1;
+      allowed_blk_qualifiers.flags.q.explicit_binding = 1;
+      if (this->layout.flags.q.buffer) {
+         allowed_blk_qualifiers.flags.q.buffer = 1;
+         allowed_blk_qualifiers.flags.q.std430 = 1;
+         allowed_blk_qualifiers.flags.q.coherent = 1;
+         allowed_blk_qualifiers.flags.q._volatile = 1;
+         allowed_blk_qualifiers.flags.q.restrict_flag = 1;
+         allowed_blk_qualifiers.flags.q.read_only = 1;
+         allowed_blk_qualifiers.flags.q.write_only = 1;
+      } else {
+         allowed_blk_qualifiers.flags.q.uniform = 1;
+      }
+   } else {
+      /* Interface block */
+      assert(this->layout.flags.q.in || this->layout.flags.q.out);
+
+      allowed_blk_qualifiers.flags.q.explicit_location = 1;
+      if (this->layout.flags.q.out) {
+         allowed_blk_qualifiers.flags.q.out = 1;
+         if (state->stage == MESA_SHADER_GEOMETRY ||
+          state->stage == MESA_SHADER_TESS_CTRL ||
+          state->stage == MESA_SHADER_TESS_EVAL ||
+          state->stage == MESA_SHADER_VERTEX ) {
+            allowed_blk_qualifiers.flags.q.explicit_xfb_offset = 1;
+            allowed_blk_qualifiers.flags.q.explicit_xfb_buffer = 1;
+            allowed_blk_qualifiers.flags.q.xfb_buffer = 1;
+            allowed_blk_qualifiers.flags.q.explicit_xfb_stride = 1;
+            allowed_blk_qualifiers.flags.q.xfb_stride = 1;
+            if (state->stage == MESA_SHADER_GEOMETRY) {
+               allowed_blk_qualifiers.flags.q.stream = 1;
+               allowed_blk_qualifiers.flags.q.explicit_stream = 1;
+            }
+         }
+      } else {
+         allowed_blk_qualifiers.flags.q.in = 1;
+      }
    }
 
+   this->layout.validate_flags(&loc, state, allowed_blk_qualifiers,
+                               "invalid qualifier for block",
+                               this->block_name);
+
    /* The ast_interface_block has a list of ast_declarator_lists.  We
     * need to turn those into ir_variables with an association
     * with this uniform block.
@@ -7116,12 +7161,6 @@ ast_interface_block::hir(exec_list *instructions,
                        "Interface block sets both readonly and writeonly");
    }
 
-   if (this->layout.flags.q.explicit_component) {
-      _mesa_glsl_error(&loc, state, "component layout qualifier cannot be "
-                       "applied to a matrix, a structure, a block, or an "
-                       "array containing any of these.");
-   }
-
    unsigned qual_stream;
    if (!process_qualifier_constant(state, &loc, "stream", this->layout.stream,
                                    &qual_stream) ||
-- 
2.7.4



More information about the mesa-dev mailing list