[Mesa-dev] [PATCH] docs: Add GL4.4 and ARB_enhanced_layouts to the release notes
Timothy Arceri
timothy.arceri at collabora.com
Sat Jul 30 23:15:01 UTC 2016
On Sat, 2016-07-30 at 18:04 +1000, Edward O'Callaghan wrote:
>
> On 07/30/2016 10:25 AM, Timothy Arceri wrote:
> > ---
> > Not sure is we need to be more careful about mentioning we support
> > 4.4
> > thoughts?
> s/is/if/
>
> Well in fact, any reason why we can't actually claim 4.5 support now?
> The raw base requirements seem to be fulfilled at least.
Starting at 4.4 there are conformance requirements before you can claim
support, including a fee. The requirements have not been met.
>
> Reviewed-by: Edward O'Callaghan <funfunctor at folklore1984.net>
>
> >
> > docs/relnotes/12.1.0.html | 7 ++++---
> > 1 file changed, 4 insertions(+), 3 deletions(-)
> >
> > diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html
> > index e7c3a52..3935bb0 100644
> > --- a/docs/relnotes/12.1.0.html
> > +++ b/docs/relnotes/12.1.0.html
> > @@ -22,11 +22,11 @@ People who are concerned with stability and
> > reliability should stick
> > with a previous release or wait for Mesa 12.1.1.
> > </p>
> > <p>
> > -Mesa 12.1.0 implements the OpenGL 4.3 API, but the version
> > reported by
> > +Mesa 12.1.0 implements the OpenGL 4.4 API, but the version
> > reported by
> > glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
> > glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver
> > being used.
> > -Some drivers don't support all the features required in OpenGL
> > 4.3. OpenGL
> > -4.3 is <strong>only</strong> available if requested at context
> > creation
> > +Some drivers don't support all the features required in OpenGL
> > 4.4. OpenGL
> > +4.4 is <strong>only</strong> available if requested at context
> > creation
> > because compatibility contexts are not supported.
> > </p>
> >
> > @@ -44,6 +44,7 @@ Note: some of the new features are only available
> > with certain drivers.
> > </p>
> >
> > <ul>
> > +<li>GL_ARB_enhanced_layouts on i965</li>
> > <li>GL_ARB_shader_group_vote on nvc0</li>
> > <li>GL_ARB_ES3_1_compatibility on i965</li>
> > <li>GL_EXT_window_rectangles on nv50, nvc0</li>
> >
>
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