[Mesa-dev] [PATCH 1/3] nir: Recognize open-coded extract_u8.
Kenneth Graunke
kenneth at whitecape.org
Thu Mar 3 05:58:36 UTC 2016
On Wednesday, March 2, 2016 3:45:57 PM PST Matt Turner wrote:
> Two shaders that appear in Unigine benchmarks (Heaven and Valley) unpack
> three bytes from an integer and convert each into a float:
>
> float((val >> 16u) & 0xffu)
> float((val >> 8u) & 0xffu)
> float((val >> 0u) & 0xffu)
Series is:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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