[Mesa-dev] [PATCH] mesa: Make GenerateMipmap check the target before finding an object.
Brian Paul
brianp at vmware.com
Thu Mar 3 17:22:33 UTC 2016
On 03/03/2016 03:14 AM, Kenneth Graunke wrote:
> If glGenerateMipmap was called with a bogus target, then it would
> pass that to _mesa_get_current_tex_object(), which would raise a
> _mesa_problem() telling people to file bugs. We'd then do the
> proper error checking, raise an error, and bail.
>
> Doing the check first avoids the _mesa_problem(). The DSA variant
> doesn't take a target parameter, so we leave the target validation
> exactly as it was in that case.
>
> Fixes one dEQP GLES2 test:
> dEQP-GLES2.functional.negative_api.texture.generatemipmap.invalid_target.
>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/main/genmipmap.c | 46 +++++++++++++++++++++++++++++-----------------
> 1 file changed, 29 insertions(+), 17 deletions(-)
>
> diff --git a/src/mesa/main/genmipmap.c b/src/mesa/main/genmipmap.c
> index 6c2d31d..0637c16 100644
> --- a/src/mesa/main/genmipmap.c
> +++ b/src/mesa/main/genmipmap.c
> @@ -38,27 +38,18 @@
> #include "texobj.h"
> #include "hash.h"
>
> -/**
> - * Implements glGenerateMipmap and glGenerateTextureMipmap.
> - * Generates all the mipmap levels below the base level.
> - */
> -void
> -_mesa_generate_texture_mipmap(struct gl_context *ctx,
> - struct gl_texture_object *texObj, GLenum target,
> - bool dsa)
> +static bool
> +legal_generate_mipmap_target(struct gl_context *ctx, GLenum target, bool dsa)
> {
> - struct gl_texture_image *srcImage;
> - GLboolean error;
> const char *suffix = dsa ? "Texture" : "";
> -
> - FLUSH_VERTICES(ctx, 0);
> + bool error;
>
> switch (target) {
> case GL_TEXTURE_1D:
> error = _mesa_is_gles(ctx);
> break;
> case GL_TEXTURE_2D:
> - error = GL_FALSE;
> + error = false;
> break;
> case GL_TEXTURE_3D:
> error = ctx->API == API_OPENGLES;
> @@ -70,22 +61,37 @@ _mesa_generate_texture_mipmap(struct gl_context *ctx,
> error = _mesa_is_gles(ctx) || !ctx->Extensions.EXT_texture_array;
> break;
> case GL_TEXTURE_2D_ARRAY:
> - error = (_mesa_is_gles(ctx) && ctx->Version < 30)
> - || !ctx->Extensions.EXT_texture_array;
> + error = (_mesa_is_gles(ctx) && ctx->Version < 30) ||
> + !ctx->Extensions.EXT_texture_array;
> break;
> case GL_TEXTURE_CUBE_MAP_ARRAY:
> error = _mesa_is_gles(ctx) ||
> !ctx->Extensions.ARB_texture_cube_map_array;
> break;
> default:
> - error = GL_TRUE;
> + error = true;
> }
>
> if (error) {
> _mesa_error(ctx, GL_INVALID_ENUM, "glGenerate%sMipmap(target=%s)",
> suffix, _mesa_enum_to_string(target));
> - return;
> }
> + return !error;
> +}
> +
> +/**
> + * Implements glGenerateMipmap and glGenerateTextureMipmap.
> + * Generates all the mipmap levels below the base level.
> + */
> +void
> +_mesa_generate_texture_mipmap(struct gl_context *ctx,
> + struct gl_texture_object *texObj, GLenum target,
> + bool dsa)
> +{
> + struct gl_texture_image *srcImage;
> + const char *suffix = dsa ? "Texture" : "";
> +
> + FLUSH_VERTICES(ctx, 0);
>
> if (texObj->BaseLevel >= texObj->MaxLevel) {
> /* nothing to do */
> @@ -143,6 +149,9 @@ _mesa_GenerateMipmap(GLenum target)
> struct gl_texture_object *texObj;
> GET_CURRENT_CONTEXT(ctx);
>
> + if (!legal_generate_mipmap_target(ctx, target, false))
> + return;
> +
> texObj = _mesa_get_current_tex_object(ctx, target);
> if (!texObj)
> return;
> @@ -163,5 +172,8 @@ _mesa_GenerateTextureMipmap(GLuint texture)
> if (!texObj)
> return;
>
> + if (!legal_generate_mipmap_target(ctx, texObj->Target, true))
> + return;
> +
> _mesa_generate_texture_mipmap(ctx, texObj, texObj->Target, true);
> }
>
Reviewed-by: Brian Paul <brianp at vmware.com>
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