[Mesa-dev] [PATCH] st/mesa: add support for internalformat query2.

Dave Airlie airlied at gmail.com
Fri Mar 4 02:36:49 UTC 2016


From: Dave Airlie <airlied at redhat.com>

Add code to handle GL_INTERNALFORMAT_PREFERRED.
Add code to deal with GL_RENDERBUFFER being passes into ChooseTextureFormat.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 docs/GL3.txt                           |  2 +-
 src/mesa/state_tracker/st_extensions.c |  1 +
 src/mesa/state_tracker/st_format.c     | 53 +++++++++++++++++++++++++++-------
 3 files changed, 45 insertions(+), 11 deletions(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 02dc6ea..90387ce 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -158,7 +158,7 @@ GL 4.3, GLSL 4.30:
   GL_ARB_explicit_uniform_location                     DONE (all drivers that support GLSL)
   GL_ARB_fragment_layer_viewport                       DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
   GL_ARB_framebuffer_no_attachments                    DONE (i965)
-  GL_ARB_internalformat_query2                         DONE (i965)
+  GL_ARB_internalformat_query2                         DONE (all drivers)
   GL_ARB_invalidate_subdata                            DONE (all drivers)
   GL_ARB_multi_draw_indirect                           DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_program_interface_query                       DONE (all drivers)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 24c6444..43c19c3 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -742,6 +742,7 @@ void st_init_extensions(struct pipe_screen *screen,
    extensions->ARB_fragment_shader = GL_TRUE;
    extensions->ARB_half_float_vertex = GL_TRUE;
    extensions->ARB_internalformat_query = GL_TRUE;
+   extensions->ARB_internalformat_query2 = GL_TRUE;
    extensions->ARB_map_buffer_range = GL_TRUE;
    extensions->ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
    extensions->ARB_texture_cube_map = GL_TRUE;
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 5392c23..9b71c18 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -2216,7 +2216,14 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
    enum pipe_format pFormat;
    mesa_format mFormat;
    unsigned bindings;
-   enum pipe_texture_target pTarget = gl_target_to_pipe(target);
+   bool is_renderbuffer = false;
+   enum pipe_texture_target pTarget;
+
+   if (target == GL_RENDERBUFFER) {
+      pTarget = PIPE_TEXTURE_2D;
+      is_renderbuffer = true;
+   } else
+      pTarget = gl_target_to_pipe(target);
 
    if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) {
       /* We don't do compression for these texture targets because of
@@ -2234,7 +2241,7 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
    bindings = PIPE_BIND_SAMPLER_VIEW;
    if (_mesa_is_depth_or_stencil_format(internalFormat))
       bindings |= PIPE_BIND_DEPTH_STENCIL;
-   else if (internalFormat == 3 || internalFormat == 4 ||
+   else if (is_renderbuffer || internalFormat == 3 || internalFormat == 4 ||
             internalFormat == GL_RGB || internalFormat == GL_RGBA ||
             internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
             internalFormat == GL_BGRA ||
@@ -2267,19 +2274,21 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
          if (pFormat != PIPE_FORMAT_NONE)
             return st_pipe_format_to_mesa_format(pFormat);
 
-         /* try choosing format again, this time without render target bindings */
-         pFormat = st_choose_matching_format(st, PIPE_BIND_SAMPLER_VIEW,
-                                             format, type,
-                                             ctx->Unpack.SwapBytes);
-         if (pFormat != PIPE_FORMAT_NONE)
-            return st_pipe_format_to_mesa_format(pFormat);
+         if (!is_renderbuffer) {
+            /* try choosing format again, this time without render target bindings */
+            pFormat = st_choose_matching_format(st, PIPE_BIND_SAMPLER_VIEW,
+                                                format, type,
+                                                ctx->Unpack.SwapBytes);
+            if (pFormat != PIPE_FORMAT_NONE)
+               return st_pipe_format_to_mesa_format(pFormat);
+         }
       }
    }
 
    pFormat = st_choose_format(st, internalFormat, format, type,
                               pTarget, 0, bindings, ctx->Mesa_DXTn);
 
-   if (pFormat == PIPE_FORMAT_NONE) {
+   if (pFormat == PIPE_FORMAT_NONE && !is_renderbuffer) {
       /* try choosing format again, this time without render target bindings */
       pFormat = st_choose_format(st, internalFormat, format, type,
                                  pTarget, 0, PIPE_BIND_SAMPLER_VIEW,
@@ -2357,6 +2366,7 @@ void
 st_QueryInternalFormat(struct gl_context *ctx, GLenum target,
                        GLenum internalFormat, GLenum pname, GLint *params)
 {
+   struct st_context *st = st_context(ctx);
    /* The API entry-point gives us a temporary params buffer that is non-NULL
     * and guaranteed to have at least 16 elements.
     */
@@ -2374,7 +2384,30 @@ st_QueryInternalFormat(struct gl_context *ctx, GLenum target,
       params[0] = (GLint) num_samples;
       break;
    }
-
+   case GL_INTERNALFORMAT_PREFERRED: {
+      params[0] = GL_NONE;
+
+      /* We need to resolve an internal format that is compatible with
+       * the passed internal format, and optimal to the driver. By now,
+       * we just validate that the passed internal format is supported by
+       * the driver, and if so return the same internal format, otherwise
+       * return GL_NONE.
+       */
+      uint usage;
+      if (_mesa_is_depth_or_stencil_format(internalFormat))
+         usage = PIPE_BIND_DEPTH_STENCIL;
+      else
+         usage = PIPE_BIND_RENDER_TARGET;
+      enum pipe_format pformat = st_choose_format(st,
+                                                  internalFormat,
+                                                  GL_NONE,
+                                                  GL_NONE,
+                                                  PIPE_TEXTURE_2D, 1,
+                                                  usage, FALSE);
+      if (pformat)
+         params[0] = internalFormat;
+      break;
+   }
    default:
       /* For the rest of the pnames, we call back the Mesa's default
        * function for drivers that don't implement ARB_internalformat_query2.
-- 
2.5.0



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