[Mesa-dev] [PATCH 10/16] mesa: Add the missing defines for GL_OES_texture_compression_astc

Anuj Phogat anuj.phogat at gmail.com
Sat Mar 5 01:29:55 UTC 2016


Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
 src/mesa/main/glheader.h | 23 +++++++++++++++++++++++
 1 file changed, 23 insertions(+)

diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 9d299e8..40fada1 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -99,6 +99,29 @@ typedef void *GLeglImageOES;
 #define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
 #endif
 
+#ifndef GL_OES_texture_compression_astc
+#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES                       0x93C0
+#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES                       0x93C1
+#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES                       0x93C2
+#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES                       0x93C3
+#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES                       0x93C4
+#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES                       0x93C5
+#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES                       0x93C6
+#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES                       0x93C7
+#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES                       0x93C8
+#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES                       0x93C9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES               0x93E0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES               0x93E1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES               0x93E2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES               0x93E3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES               0x93E4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES               0x93E5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES               0x93E6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES               0x93E7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES               0x93E8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES               0x93E9
+#endif
+
 #ifndef GL_ES_VERSION_2_0
 #define GL_SHADER_BINARY_FORMATS                                0x8DF8
 #define GL_NUM_SHADER_BINARY_FORMATS                            0x8DF9
-- 
2.5.0



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