[Mesa-dev] [PATCH 2/2] nvc0: add a new validation path for compute

Samuel Pitoiset samuel.pitoiset at gmail.com
Tue Mar 8 20:09:00 UTC 2016


This makes use of the new state validation interface to be consistent
with 3d.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/gallium/drivers/nouveau/nvc0/nvc0_compute.c | 47 +++++++++++--------------
 src/gallium/drivers/nouveau/nvc0/nve4_compute.c | 42 +++++++++++-----------
 2 files changed, 41 insertions(+), 48 deletions(-)

diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
index 060f59d..45b084a 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c
@@ -23,6 +23,7 @@
  */
 
 #include "nvc0/nvc0_context.h"
+#include "nvc0/nvc0_state_validate.h"
 
 #include "nvc0/nvc0_compute.xml.h"
 
@@ -262,35 +263,29 @@ nvc0_compute_validate_globals(struct nvc0_context *nvc0)
    }
 }
 
+static struct nvc0_state_validate
+validate_list_cp[] = {
+   { nvc0_compprog_validate,              NVC0_NEW_CP_PROGRAM     },
+   { nvc0_compute_validate_constbufs,     NVC0_NEW_CP_CONSTBUF    },
+   { nvc0_compute_validate_driverconst,   NVC0_NEW_CP_DRIVERCONST },
+   { nvc0_compute_validate_buffers,       NVC0_NEW_CP_BUFFERS     },
+   { nvc0_compute_validate_textures,      NVC0_NEW_CP_TEXTURES    },
+   { nvc0_compute_validate_samplers,      NVC0_NEW_CP_SAMPLERS    },
+   { nvc0_compute_validate_globals,       NVC0_NEW_CP_GLOBALS     },
+};
+
 static bool
-nvc0_compute_state_validate(struct nvc0_context *nvc0)
+nvc0_state_validate_cp(struct nvc0_context *nvc0, uint32_t mask)
 {
-   nvc0_compprog_validate(nvc0);
-   if (nvc0->dirty_cp & NVC0_NEW_CP_CONSTBUF)
-      nvc0_compute_validate_constbufs(nvc0);
-   if (nvc0->dirty_cp & NVC0_NEW_CP_DRIVERCONST)
-      nvc0_compute_validate_driverconst(nvc0);
-   if (nvc0->dirty_cp & NVC0_NEW_CP_BUFFERS)
-      nvc0_compute_validate_buffers(nvc0);
-   if (nvc0->dirty_cp & NVC0_NEW_CP_TEXTURES)
-      nvc0_compute_validate_textures(nvc0);
-   if (nvc0->dirty_cp & NVC0_NEW_CP_SAMPLERS)
-      nvc0_compute_validate_samplers(nvc0);
-   if (nvc0->dirty_cp & NVC0_NEW_CP_GLOBALS)
-      nvc0_compute_validate_globals(nvc0);
-
-   /* TODO: surfaces */
-
-   nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, false);
-
-   nouveau_pushbuf_bufctx(nvc0->base.pushbuf, nvc0->bufctx_cp);
-   if (unlikely(nouveau_pushbuf_validate(nvc0->base.pushbuf)))
-      return false;
-   if (unlikely(nvc0->state.flushed))
-      nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, true);
+   bool ret;
 
-   return true;
+   ret = nvc0_state_validate(nvc0, mask, validate_list_cp,
+                             ARRAY_SIZE(validate_list_cp), &nvc0->dirty_cp,
+                             nvc0->bufctx_cp);
 
+   if (unlikely(nvc0->state.flushed))
+      nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, true);
+   return ret;
 }
 
 static void
@@ -326,7 +321,7 @@ nvc0_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
    unsigned s;
    int ret;
 
-   ret = !nvc0_compute_state_validate(nvc0);
+   ret = !nvc0_state_validate_cp(nvc0, ~0);
    if (ret) {
       NOUVEAU_ERR("Failed to launch grid !\n");
       return;
diff --git a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
index 4a4e836..cea3951 100644
--- a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
+++ b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
@@ -23,6 +23,7 @@
  */
 
 #include "nvc0/nvc0_context.h"
+#include "nvc0/nvc0_state_validate.h"
 #include "nvc0/nve4_compute.h"
 
 #include "codegen/nv50_ir_driver.h"
@@ -301,34 +302,31 @@ nve4_compute_set_tex_handles(struct nvc0_context *nvc0)
    nvc0->samplers_dirty[s] = 0;
 }
 
+static struct nvc0_state_validate
+validate_list_cp[] = {
+   { nvc0_compprog_validate,              NVC0_NEW_CP_PROGRAM     },
+   { nve4_compute_validate_textures,      NVC0_NEW_CP_TEXTURES    },
+   { nve4_compute_validate_samplers,      NVC0_NEW_CP_SAMPLERS    },
+   { nve4_compute_set_tex_handles,        NVC0_NEW_CP_TEXTURES |
+                                          NVC0_NEW_CP_SAMPLERS    },
+   { nve4_compute_validate_surfaces,      NVC0_NEW_CP_SURFACES    },
+   { nvc0_compute_validate_globals,       NVC0_NEW_CP_GLOBALS     },
+};
 
 static bool
-nve4_compute_state_validate(struct nvc0_context *nvc0)
+nve4_state_validate_cp(struct nvc0_context *nvc0, uint32_t mask)
 {
-   nvc0_compprog_validate(nvc0);
-   if (nvc0->dirty_cp & NVC0_NEW_CP_TEXTURES)
-      nve4_compute_validate_textures(nvc0);
-   if (nvc0->dirty_cp & NVC0_NEW_CP_SAMPLERS)
-      nve4_compute_validate_samplers(nvc0);
-   if (nvc0->dirty_cp & (NVC0_NEW_CP_TEXTURES | NVC0_NEW_CP_SAMPLERS))
-       nve4_compute_set_tex_handles(nvc0);
-   if (nvc0->dirty_cp & NVC0_NEW_CP_SURFACES)
-      nve4_compute_validate_surfaces(nvc0);
-   if (nvc0->dirty_cp & NVC0_NEW_CP_GLOBALS)
-      nvc0_compute_validate_globals(nvc0);
-
-   nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, false);
-
-   nouveau_pushbuf_bufctx(nvc0->base.pushbuf, nvc0->bufctx_cp);
-   if (unlikely(nouveau_pushbuf_validate(nvc0->base.pushbuf)))
-      return false;
+   bool ret;
+
+   ret = nvc0_state_validate(nvc0, mask, validate_list_cp,
+                             ARRAY_SIZE(validate_list_cp), &nvc0->dirty_cp,
+                             nvc0->bufctx_cp);
+
    if (unlikely(nvc0->state.flushed))
       nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, true);
-
-   return true;
+   return ret;
 }
 
-
 static void
 nve4_compute_upload_input(struct nvc0_context *nvc0, const void *input,
                           const uint *block_layout,
@@ -447,7 +445,7 @@ nve4_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
    BCTX_REFN_bo(nvc0->bufctx_cp, CP_DESC, NOUVEAU_BO_GART | NOUVEAU_BO_RD,
                 desc_bo);
 
-   ret = !nve4_compute_state_validate(nvc0);
+   ret = !nve4_state_validate_cp(nvc0, ~0);
    if (ret)
       goto out;
 
-- 
2.7.1



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