[Mesa-dev] [PATCH 10/10] st/mesa: implement new DMA-buf based VDPAU interop

Christian König deathsimple at vodafone.de
Thu Mar 10 10:50:38 UTC 2016


Nouveau needs to be tested first, I have doubts that this will work out 
of the box for them as well.

Christian.

Am 10.03.2016 um 11:42 schrieb Marek Olšák:
> Reviewed-by: Marek Olšák <marek.olsak at amd.com>
>
> Why do we still need the gallium codepath?
>
> Marek
>
> On Tue, Mar 8, 2016 at 1:21 PM, Christian König <deathsimple at vodafone.de> wrote:
>> From: Christian König <christian.koenig at amd.com>
>>
>> Avoid using internal structures from another API.
>>
>> Signed-off-by: Christian König <christian.koenig at amd.com>
>> ---
>>   src/mesa/state_tracker/st_vdpau.c | 176 ++++++++++++++++++++++++++++----------
>>   1 file changed, 129 insertions(+), 47 deletions(-)
>>
>> diff --git a/src/mesa/state_tracker/st_vdpau.c b/src/mesa/state_tracker/st_vdpau.c
>> index 71dd15b..7ccbe7e 100644
>> --- a/src/mesa/state_tracker/st_vdpau.c
>> +++ b/src/mesa/state_tracker/st_vdpau.c
>> @@ -40,6 +40,9 @@
>>   #include "pipe/p_video_codec.h"
>>
>>   #include "state_tracker/vdpau_interop.h"
>> +#include "state_tracker/vdpau_dmabuf.h"
>> +#include "state_tracker/vdpau_funcs.h"
>> +#include "state_tracker/drm_driver.h"
>>
>>   #include "util/u_inlines.h"
>>
>> @@ -51,70 +54,149 @@
>>
>>   #ifdef HAVE_ST_VDPAU
>>
>> +static struct pipe_resource *
>> +st_vdpau_video_surface_gallium(struct gl_context *ctx, const GLvoid *vdpSurface,
>> +                               GLuint index)
>> +{
>> +   int (*getProcAddr)(uint32_t device, uint32_t id, void **ptr);
>> +   uint32_t device = (uintptr_t)ctx->vdpDevice;
>> +   struct pipe_sampler_view *sv;
>> +   VdpVideoSurfaceGallium *f;
>> +
>> +   struct pipe_video_buffer *buffer;
>> +   struct pipe_sampler_view **samplers;
>> +
>> +   getProcAddr = (void *)ctx->vdpGetProcAddress;
>> +   if (getProcAddr(device, VDP_FUNC_ID_VIDEO_SURFACE_GALLIUM, (void**)&f))
>> +      return NULL;
>> +
>> +   buffer = f((uintptr_t)vdpSurface);
>> +   if (!buffer)
>> +      return NULL;
>> +
>> +   samplers = buffer->get_sampler_view_planes(buffer);
>> +   if (!samplers)
>> +      return NULL;
>> +
>> +   sv = samplers[index >> 1];
>> +   if (!sv)
>> +      return NULL;
>> +
>> +   return sv->texture;
>> +}
>> +
>> +static struct pipe_resource *
>> +st_vdpau_output_surface_gallium(struct gl_context *ctx, const GLvoid *vdpSurface)
>> +{
>> +   int (*getProcAddr)(uint32_t device, uint32_t id, void **ptr);
>> +   uint32_t device = (uintptr_t)ctx->vdpDevice;
>> +   VdpOutputSurfaceGallium *f;
>> +
>> +   getProcAddr = (void *)ctx->vdpGetProcAddress;
>> +   if (getProcAddr(device, VDP_FUNC_ID_OUTPUT_SURFACE_GALLIUM, (void**)&f))
>> +      return NULL;
>> +
>> +   return f((uintptr_t)vdpSurface);
>> +}
>> +
>> +static struct pipe_resource *
>> +st_vdpau_resource_from_description(struct gl_context *ctx,
>> +                                   const struct VdpSurfaceDMABufDesc *desc)
>> +{
>> +   struct st_context *st = st_context(ctx);
>> +   struct pipe_resource templ, *res;
>> +   struct winsys_handle whandle;
>> +
>> +   if (desc->handle == -1)
>> +      return NULL;
>> +
>> +   memset(&templ, 0, sizeof(templ));
>> +   templ.target = PIPE_TEXTURE_2D;
>> +   templ.last_level = 0;
>> +   templ.depth0 = 1;
>> +   templ.array_size = 1;
>> +   templ.width0 = desc->width;
>> +   templ.height0 = desc->height;
>> +   templ.format = VdpFormatRGBAToPipe(desc->format);
>> +   templ.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
>> +   templ.usage = PIPE_USAGE_DEFAULT;
>> +
>> +   memset(&whandle, 0, sizeof(whandle));
>> +   whandle.type = DRM_API_HANDLE_TYPE_FD;
>> +   whandle.handle = desc->handle;
>> +   whandle.offset = desc->offset;
>> +   whandle.stride = desc->stride;
>> +
>> +   res = st->pipe->screen->resource_from_handle(st->pipe->screen, &templ, &whandle);
>> +   close(desc->handle);
>> +
>> +   return res;
>> +}
>> +
>> +static struct pipe_resource *
>> +st_vdpau_output_surface_dma_buf(struct gl_context *ctx, const GLvoid *vdpSurface)
>> +{
>> +   int (*getProcAddr)(uint32_t device, uint32_t id, void **ptr);
>> +   uint32_t device = (uintptr_t)ctx->vdpDevice;
>> +
>> +   struct VdpSurfaceDMABufDesc desc;
>> +   VdpOutputSurfaceDMABuf *f;
>> +
>> +   getProcAddr = (void *)ctx->vdpGetProcAddress;
>> +   if (getProcAddr(device, VDP_FUNC_ID_OUTPUT_SURFACE_DMA_BUF, (void**)&f))
>> +      return NULL;
>> +
>> +   if (f((uintptr_t)vdpSurface, &desc) != VDP_STATUS_OK)
>> +      return NULL;
>> +
>> +   return st_vdpau_resource_from_description(ctx, &desc);
>> +}
>> +
>> +static struct pipe_resource *
>> +st_vdpau_video_surface_dma_buf(struct gl_context *ctx, const GLvoid *vdpSurface,
>> +                               GLuint index)
>> +{
>> +   int (*getProcAddr)(uint32_t device, uint32_t id, void **ptr);
>> +   uint32_t device = (uintptr_t)ctx->vdpDevice;
>> +
>> +   struct VdpSurfaceDMABufDesc desc;
>> +   VdpVideoSurfaceDMABuf *f;
>> +
>> +   getProcAddr = (void *)ctx->vdpGetProcAddress;
>> +   if (getProcAddr(device, VDP_FUNC_ID_VIDEO_SURFACE_DMA_BUF, (void**)&f))
>> +      return NULL;
>> +
>> +   if (f((uintptr_t)vdpSurface, index, &desc) != VDP_STATUS_OK)
>> +      return NULL;
>> +
>> +   return st_vdpau_resource_from_description(ctx, &desc);
>> +}
>> +
>>   static void
>>   st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
>>                        GLboolean output, struct gl_texture_object *texObj,
>>                        struct gl_texture_image *texImage,
>>                        const GLvoid *vdpSurface, GLuint index)
>>   {
>> -   int (*getProcAddr)(uint32_t device, uint32_t id, void **ptr);
>> -   uint32_t device = (uintptr_t)ctx->vdpDevice;
>> -
>>      struct st_context *st = st_context(ctx);
>>      struct st_texture_object *stObj = st_texture_object(texObj);
>>      struct st_texture_image *stImage = st_texture_image(texImage);
>> -
>> +
>>      struct pipe_resource *res;
>>      struct pipe_sampler_view templ, **sampler_view;
>>      mesa_format texFormat;
>>
>> -   getProcAddr = (void *)ctx->vdpGetProcAddress;
>>      if (output) {
>> -      VdpOutputSurfaceGallium *f;
>> -
>> -      if (getProcAddr(device, VDP_FUNC_ID_OUTPUT_SURFACE_GALLIUM, (void**)&f)) {
>> -         _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
>> -         return;
>> -      }
>> -
>> -      res = f((uintptr_t)vdpSurface);
>> +      res = st_vdpau_output_surface_dma_buf(ctx, vdpSurface);
>>
>> -      if (!res) {
>> -         _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
>> -         return;
>> -      }
>> +      if (!res)
>> +         res = st_vdpau_output_surface_gallium(ctx, vdpSurface);
>>
>>      } else {
>> -      struct pipe_sampler_view *sv;
>> -      VdpVideoSurfaceGallium *f;
>> -
>> -      struct pipe_video_buffer *buffer;
>> -      struct pipe_sampler_view **samplers;
>> -
>> -      if (getProcAddr(device, VDP_FUNC_ID_VIDEO_SURFACE_GALLIUM, (void**)&f)) {
>> -         _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
>> -         return;
>> -      }
>> -
>> -      buffer = f((uintptr_t)vdpSurface);
>> -      if (!buffer) {
>> -         _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
>> -         return;
>> -      }
>> -
>> -      samplers = buffer->get_sampler_view_planes(buffer);
>> -      if (!samplers) {
>> -         _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
>> -         return;
>> -      }
>> -
>> -      sv = samplers[index >> 1];
>> -      if (!sv) {
>> -         _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
>> -         return;
>> -      }
>> -
>> -      res = sv->texture;
>> +      res = st_vdpau_video_surface_dma_buf(ctx, vdpSurface, index);
>> +
>> +      if (!res)
>> +         res = st_vdpau_video_surface_gallium(ctx, vdpSurface, index);
>>      }
>>
>>      if (!res) {
>> --
>> 2.5.0
>>
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