[Mesa-dev] [PATCH 3/5] i965: Include the viewport in the scissor rectangle.
Ilia Mirkin
imirkin at alum.mit.edu
Fri Mar 11 01:05:47 UTC 2016
I thought there was some deal where viewport was *not* supposed to act
as a scissor... perhaps I misunderstood though.
On Thu, Mar 10, 2016 at 7:59 PM, Kenneth Graunke <kenneth at whitecape.org> wrote:
> We'll need to use scissoring to restrict fragments to the viewport
> soon. It seems harmless to include it generally, so let's do that.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94453
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94454
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/drivers/dri/i965/gen6_scissor_state.c | 8 ++++----
> 1 file changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
> index 17b4a7f..a206732 100644
> --- a/src/mesa/drivers/dri/i965/gen6_scissor_state.c
> +++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
> @@ -58,10 +58,10 @@ gen6_upload_scissor_state(struct brw_context *brw)
> for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
> int bbox[4];
>
> - bbox[0] = 0;
> - bbox[1] = fb_width;
> - bbox[2] = 0;
> - bbox[3] = fb_height;
> + bbox[0] = MAX2(ctx->ViewportArray[i].X, 0);
> + bbox[1] = MIN2(bbox[0] + ctx->ViewportArray[i].Width, fb_width);
> + bbox[2] = MAX2(ctx->ViewportArray[i].Y, 0);
> + bbox[3] = MIN2(bbox[2] + ctx->ViewportArray[i].Height, fb_height);
> _mesa_intersect_scissor_bounding_box(ctx, i, bbox);
>
> if (bbox[0] == bbox[1] || bbox[2] == bbox[3]) {
> --
> 2.7.2
>
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