[Mesa-dev] [Bug 94491] osmesa gallium build with scons on windows is missing a lot of GL* symbols
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Mar 11 12:00:39 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94491
Bug ID: 94491
Summary: osmesa gallium build with scons on windows is missing
a lot of GL* symbols
Product: Mesa
Version: git
Hardware: Other
OS: Windows (All)
Status: NEW
Severity: major
Priority: medium
Component: Other
Assignee: mesa-dev at lists.freedesktop.org
Reporter: a.faenger at e-sign.com
QA Contact: mesa-dev at lists.freedesktop.org
Created attachment 122219
--> https://bugs.freedesktop.org/attachment.cgi?id=122219&action=edit
dumpbin-osmesa-git-gallium
The osmesa.dll (gallium) build with scons on windows is missing a lot of
symbols. It seems that only the OpenGL<2.0 symbols are contained in the dll.
dumpbin /EXPORTS mesa-git\build\windows-x86\gallium\targets\osmesa\osmesa.dll
in total there are 336 gl* symbols. E.g. glClear or glVertex3d. However,
glCreateProgram or glCreateShader is missing.
The classic osmesa.dll (swrast) contain many more symbols:
dumpbin /EXPORTS mesa-10.5.9\build\windows-x86\mesa\drivers\osmesa\osmesa.dll
in total there are 1436 gl* symbols. For example, it contains glCreateProgram,
glCreateProgramObjectARB, glCreateShader, glCreateShaderObjectARB,
glCreateShaderProgramEXT and glCreateTextures.
I'v attached the dumpbin output of both dll's
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