[Mesa-dev] [Bug 94491] osmesa gallium build with scons on windows is missing a lot of GL* symbols

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Mar 11 12:00:39 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94491

            Bug ID: 94491
           Summary: osmesa gallium build with scons on windows is missing
                    a lot of GL* symbols
           Product: Mesa
           Version: git
          Hardware: Other
                OS: Windows (All)
            Status: NEW
          Severity: major
          Priority: medium
         Component: Other
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: a.faenger at e-sign.com
        QA Contact: mesa-dev at lists.freedesktop.org

Created attachment 122219
  --> https://bugs.freedesktop.org/attachment.cgi?id=122219&action=edit
dumpbin-osmesa-git-gallium

The osmesa.dll (gallium) build with scons on windows is missing a lot of
symbols. It seems that only the OpenGL<2.0 symbols are contained in the dll.

dumpbin /EXPORTS mesa-git\build\windows-x86\gallium\targets\osmesa\osmesa.dll

in total there are 336 gl* symbols. E.g. glClear or glVertex3d. However, 
glCreateProgram or glCreateShader is missing.

The classic osmesa.dll (swrast) contain many more symbols:
dumpbin /EXPORTS mesa-10.5.9\build\windows-x86\mesa\drivers\osmesa\osmesa.dll

in total there are 1436 gl* symbols. For example, it contains glCreateProgram,
glCreateProgramObjectARB, glCreateShader, glCreateShaderObjectARB,
glCreateShaderProgramEXT and glCreateTextures.

I'v attached the dumpbin output of both dll's

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