[Mesa-dev] [PATCH 05/14] nir: update opcode definitions for different bit sizes

Connor Abbott cwabbott0 at gmail.com
Mon Mar 14 18:24:49 UTC 2016


On Mon, Mar 14, 2016 at 2:10 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
>
>
> On Mon, Mar 7, 2016 at 12:46 AM, Samuel Iglesias Gonsálvez
> <siglesias at igalia.com> wrote:
>>
>> From: Connor Abbott <connor.w.abbott at intel.com>
>>
>> Some opcodes need explicit bitsizes, and sometimes we need to use the
>> double version when constant folding.
>>
>> v2: fix output type for u2f (Iago)
>>
>> v3: do not change vecN opcodes to be float. The next commit will add
>>     infrastructure to enable 64-bit integer constant folding so this is
>> isn't
>>     really necessary. Also, that created problems with source modifiers in
>>     some cases (Iago)
>>
>> Signed-off-by: Iago Toral Quiroga <itoral at igalia.com>
>> ---
>>  src/compiler/nir/nir_opcodes.py | 144
>> +++++++++++++++++++++-------------------
>>  1 file changed, 74 insertions(+), 70 deletions(-)
>>
>> diff --git a/src/compiler/nir/nir_opcodes.py
>> b/src/compiler/nir/nir_opcodes.py
>> index a37fe2d..0c91c03 100644
>> --- a/src/compiler/nir/nir_opcodes.py
>> +++ b/src/compiler/nir/nir_opcodes.py
>> @@ -90,8 +90,12 @@ class Opcode(object):
>>  # helper variables for strings
>>  tfloat = "float"
>>  tint = "int"
>> -tbool = "bool"
>> +tbool = "bool32"
>>  tuint = "uint"
>> +tfloat32 = "float32"
>> +tint32 = "int32"
>> +tuint32 = "uint32"
>> +tfloat64 = "float64"
>>
>>  commutative = "commutative "
>>  associative = "associative "
>> @@ -155,56 +159,56 @@ unop("frsq", tfloat, "1.0f / sqrtf(src0)")
>>  unop("fsqrt", tfloat, "sqrtf(src0)")
>>  unop("fexp2", tfloat, "exp2f(src0)")
>>  unop("flog2", tfloat, "log2f(src0)")
>> -unop_convert("f2i", tint, tfloat, "src0") # Float-to-integer conversion.
>> -unop_convert("f2u", tuint, tfloat, "src0") # Float-to-unsigned conversion
>> -unop_convert("i2f", tfloat, tint, "src0") # Integer-to-float conversion.
>> +unop_convert("f2i", tint32, tfloat32, "src0") # Float-to-integer
>> conversion.
>> +unop_convert("f2u", tuint32, tfloat32, "src0") # Float-to-unsigned
>> conversion
>> +unop_convert("i2f", tfloat32, tint32, "src0") # Integer-to-float
>> conversion.
>>  # Float-to-boolean conversion
>> -unop_convert("f2b", tbool, tfloat, "src0 != 0.0f")
>> +unop_convert("f2b", tbool, tfloat32, "src0 != 0.0f")
>>  # Boolean-to-float conversion
>> -unop_convert("b2f", tfloat, tbool, "src0 ? 1.0f : 0.0f")
>> +unop_convert("b2f", tfloat32, tbool, "src0 ? 1.0f : 0.0f")
>>  # Int-to-boolean conversion
>> -unop_convert("i2b", tbool, tint, "src0 != 0")
>> -unop_convert("b2i", tint, tbool, "src0 ? 1 : 0") # Boolean-to-int
>> conversion
>> -unop_convert("u2f", tfloat, tuint, "src0") # Unsigned-to-float
>> conversion.
>> +unop_convert("i2b", tbool, tint32, "src0 != 0")
>> +unop_convert("b2i", tint32, tbool, "src0 ? 1 : 0") # Boolean-to-int
>> conversion
>> +unop_convert("u2f", tfloat32, tuint32, "src0") # Unsigned-to-float
>> conversion.
>
>
> At one poing, Connor and I discussed leaving the conversions completely
> generic so we can avoid the explosion of opcodes.  Connor, do you remember
> if there was a good reason why to *not* do that?

I think it was because of nir_opt_algebraic -- if they were completely
generic, we'd have no way of propagating bitsize information, either
forwards or backwards.

>
>>
>>
>>  # Unary floating-point rounding operations.
>>
>>
>> -unop("ftrunc", tfloat, "truncf(src0)")
>> -unop("fceil", tfloat, "ceilf(src0)")
>> -unop("ffloor", tfloat, "floorf(src0)")
>> -unop("ffract", tfloat, "src0 - floorf(src0)")
>> -unop("fround_even", tfloat, "_mesa_roundevenf(src0)")
>> +unop("ftrunc", tfloat, "bit_size == 64 ? trunc(src0) : truncf(src0)")
>> +unop("fceil", tfloat, "bit_size == 64 ? ceil(src0) : ceilf(src0)")
>> +unop("ffloor", tfloat, "bit_size == 64 ? floor(src0) : floorf(src0)")
>> +unop("ffract", tfloat, "src0 - (bit_size == 64 ? floor(src0) :
>> floorf(src0))")
>> +unop("fround_even", tfloat, "bit_size == 64 ? _mesa_roundeven(src0) :
>> _mesa_roundevenf(src0)")
>>
>>
>>  # Trigonometric operations.
>>
>>
>> -unop("fsin", tfloat, "sinf(src0)")
>> -unop("fcos", tfloat, "cosf(src0)")
>> +unop("fsin", tfloat, "bit_size == 64 ? sin(src0) : sinf(src0)")
>> +unop("fcos", tfloat, "bit_size == 64 ? cos(src0) : cosf(src0)")
>>
>>
>>  # Partial derivatives.
>>
>>
>> -unop("fddx", tfloat, "0.0f") # the derivative of a constant is 0.
>> -unop("fddy", tfloat, "0.0f")
>> -unop("fddx_fine", tfloat, "0.0f")
>> -unop("fddy_fine", tfloat, "0.0f")
>> -unop("fddx_coarse", tfloat, "0.0f")
>> -unop("fddy_coarse", tfloat, "0.0f")
>> +unop("fddx", tfloat, "0.0") # the derivative of a constant is 0.
>> +unop("fddy", tfloat, "0.0")
>> +unop("fddx_fine", tfloat, "0.0")
>> +unop("fddy_fine", tfloat, "0.0")
>> +unop("fddx_coarse", tfloat, "0.0")
>> +unop("fddy_coarse", tfloat, "0.0")
>>
>>
>>  # Floating point pack and unpack operations.
>>
>>  def pack_2x16(fmt):
>> -   unop_horiz("pack_" + fmt + "_2x16", 1, tuint, 2, tfloat, """
>> +   unop_horiz("pack_" + fmt + "_2x16", 1, tuint32, 2, tfloat32, """
>>  dst.x = (uint32_t) pack_fmt_1x16(src0.x);
>>  dst.x |= ((uint32_t) pack_fmt_1x16(src0.y)) << 16;
>>  """.replace("fmt", fmt))
>>
>>  def pack_4x8(fmt):
>> -   unop_horiz("pack_" + fmt + "_4x8", 1, tuint, 4, tfloat, """
>> +   unop_horiz("pack_" + fmt + "_4x8", 1, tuint32, 4, tfloat32, """
>>  dst.x = (uint32_t) pack_fmt_1x8(src0.x);
>>  dst.x |= ((uint32_t) pack_fmt_1x8(src0.y)) << 8;
>>  dst.x |= ((uint32_t) pack_fmt_1x8(src0.z)) << 16;
>> @@ -212,13 +216,13 @@ dst.x |= ((uint32_t) pack_fmt_1x8(src0.w)) << 24;
>>  """.replace("fmt", fmt))
>>
>>  def unpack_2x16(fmt):
>> -   unop_horiz("unpack_" + fmt + "_2x16", 2, tfloat, 1, tuint, """
>> +   unop_horiz("unpack_" + fmt + "_2x16", 2, tfloat32, 1, tuint32, """
>>  dst.x = unpack_fmt_1x16((uint16_t)(src0.x & 0xffff));
>>  dst.y = unpack_fmt_1x16((uint16_t)(src0.x << 16));
>>  """.replace("fmt", fmt))
>>
>>  def unpack_4x8(fmt):
>> -   unop_horiz("unpack_" + fmt + "_4x8", 4, tfloat, 1, tuint, """
>> +   unop_horiz("unpack_" + fmt + "_4x8", 4, tfloat32, 1, tuint32, """
>>  dst.x = unpack_fmt_1x8((uint8_t)(src0.x & 0xff));
>>  dst.y = unpack_fmt_1x8((uint8_t)((src0.x >> 8) & 0xff));
>>  dst.z = unpack_fmt_1x8((uint8_t)((src0.x >> 16) & 0xff));
>> @@ -237,11 +241,11 @@ unpack_2x16("unorm")
>>  unpack_4x8("unorm")
>>  unpack_2x16("half")
>>
>> -unop_horiz("pack_uvec2_to_uint", 1, tuint, 2, tuint, """
>> +unop_horiz("pack_uvec2_to_uint", 1, tuint32, 2, tuint32, """
>>  dst.x = (src0.x & 0xffff) | (src0.y >> 16);
>>  """)
>>
>> -unop_horiz("pack_uvec4_to_uint", 1, tuint, 4, tuint, """
>> +unop_horiz("pack_uvec4_to_uint", 1, tuint32, 4, tuint32, """
>>  dst.x = (src0.x <<  0) |
>>          (src0.y <<  8) |
>>          (src0.z << 16) |
>> @@ -251,22 +255,22 @@ dst.x = (src0.x <<  0) |
>>  # Lowered floating point unpacking operations.
>>
>>
>> -unop_horiz("unpack_half_2x16_split_x", 1, tfloat, 1, tuint,
>> +unop_horiz("unpack_half_2x16_split_x", 1, tfloat32, 1, tuint32,
>>             "unpack_half_1x16((uint16_t)(src0.x & 0xffff))")
>> -unop_horiz("unpack_half_2x16_split_y", 1, tfloat, 1, tuint,
>> +unop_horiz("unpack_half_2x16_split_y", 1, tfloat32, 1, tuint32,
>>             "unpack_half_1x16((uint16_t)(src0.x >> 16))")
>>
>>
>>  # Bit operations, part of ARB_gpu_shader5.
>>
>>
>> -unop("bitfield_reverse", tuint, """
>> +unop("bitfield_reverse", tuint32, """
>>  /* we're not winning any awards for speed here, but that's ok */
>>  dst = 0;
>>  for (unsigned bit = 0; bit < 32; bit++)
>>     dst |= ((src0 >> bit) & 1) << (31 - bit);
>>  """)
>> -unop("bit_count", tuint, """
>> +unop("bit_count", tuint32, """
>>  dst = 0;
>>  for (unsigned bit = 0; bit < 32; bit++) {
>>     if ((src0 >> bit) & 1)
>> @@ -274,7 +278,7 @@ for (unsigned bit = 0; bit < 32; bit++) {
>>  }
>>  """)
>>
>> -unop_convert("ufind_msb", tint, tuint, """
>> +unop_convert("ufind_msb", tint32, tuint32, """
>>  dst = -1;
>>  for (int bit = 31; bit > 0; bit--) {
>>     if ((src0 >> bit) & 1) {
>> @@ -284,7 +288,7 @@ for (int bit = 31; bit > 0; bit--) {
>>  }
>>  """)
>>
>> -unop("ifind_msb", tint, """
>> +unop("ifind_msb", tint32, """
>>  dst = -1;
>>  for (int bit = 31; bit >= 0; bit--) {
>>     /* If src0 < 0, we're looking for the first 0 bit.
>> @@ -298,7 +302,7 @@ for (int bit = 31; bit >= 0; bit--) {
>>  }
>>  """)
>>
>> -unop("find_lsb", tint, """
>> +unop("find_lsb", tint32, """
>>  dst = -1;
>>  for (unsigned bit = 0; bit < 32; bit++) {
>>     if ((src0 >> bit) & 1) {
>> @@ -358,10 +362,10 @@ binop("fmul", tfloat, commutative + associative,
>> "src0 * src1")
>>  # low 32-bits of signed/unsigned integer multiply
>>  binop("imul", tint, commutative + associative, "src0 * src1")
>>  # high 32-bits of signed integer multiply
>> -binop("imul_high", tint, commutative,
>> +binop("imul_high", tint32, commutative,
>>        "(int32_t)(((int64_t) src0 * (int64_t) src1) >> 32)")
>>  # high 32-bits of unsigned integer multiply
>> -binop("umul_high", tuint, commutative,
>> +binop("umul_high", tuint32, commutative,
>>        "(uint32_t)(((uint64_t) src0 * (uint64_t) src1) >> 32)")
>>
>>  binop("fdiv", tfloat, "", "src0 / src1")
>> @@ -412,18 +416,18 @@ binop_reduce("bany_inequal", 1, tbool, tint, "{src0}
>> != {src1}",
>>
>>  # non-integer-aware GLSL-style comparisons that return 0.0 or 1.0
>>
>> -binop_reduce("fall_equal",  1, tfloat, tfloat, "{src0} == {src1}",
>> +binop_reduce("fall_equal",  1, tfloat32, tfloat32, "{src0} == {src1}",
>>               "{src0} && {src1}", "{src} ? 1.0f : 0.0f")
>> -binop_reduce("fany_nequal", 1, tfloat, tfloat, "{src0} != {src1}",
>> +binop_reduce("fany_nequal", 1, tfloat32, tfloat32, "{src0} != {src1}",
>>               "{src0} || {src1}", "{src} ? 1.0f : 0.0f")
>>
>>  # These comparisons for integer-less hardware return 1.0 and 0.0 for true
>>  # and false respectively
>>
>> -binop("slt", tfloat, "", "(src0 < src1) ? 1.0f : 0.0f") # Set on Less
>> Than
>> -binop("sge", tfloat, "", "(src0 >= src1) ? 1.0f : 0.0f") # Set on Greater
>> or Equal
>> -binop("seq", tfloat, commutative, "(src0 == src1) ? 1.0f : 0.0f") # Set
>> on Equal
>> -binop("sne", tfloat, commutative, "(src0 != src1) ? 1.0f : 0.0f") # Set
>> on Not Equal
>> +binop("slt", tfloat32, "", "(src0 < src1) ? 1.0f : 0.0f") # Set on Less
>> Than
>> +binop("sge", tfloat32, "", "(src0 >= src1) ? 1.0f : 0.0f") # Set on
>> Greater or Equal
>> +binop("seq", tfloat32, commutative, "(src0 == src1) ? 1.0f : 0.0f") # Set
>> on Equal
>> +binop("sne", tfloat32, commutative, "(src0 != src1) ? 1.0f : 0.0f") # Set
>> on Not Equal
>>
>>
>>  binop("ishl", tint, "", "src0 << src1")
>> @@ -446,11 +450,11 @@ binop("ixor", tuint, commutative + associative,
>> "src0 ^ src1")
>>  # These use (src != 0.0) for testing the truth of the input, and output
>> 1.0
>>  # for true and 0.0 for false
>>
>> -binop("fand", tfloat, commutative,
>> +binop("fand", tfloat32, commutative,
>>        "((src0 != 0.0f) && (src1 != 0.0f)) ? 1.0f : 0.0f")
>> -binop("for", tfloat, commutative,
>> +binop("for", tfloat32, commutative,
>>        "((src0 != 0.0f) || (src1 != 0.0f)) ? 1.0f : 0.0f")
>> -binop("fxor", tfloat, commutative,
>> +binop("fxor", tfloat32, commutative,
>>        "(src0 != 0.0f && src1 == 0.0f) || (src0 == 0.0f && src1 != 0.0f) ?
>> 1.0f : 0.0f")
>>
>>  binop_reduce("fdot", 1, tfloat, tfloat, "{src0} * {src1}", "{src0} +
>> {src1}",
>> @@ -472,7 +476,7 @@ binop("imax", tint, commutative + associative, "src1 >
>> src0 ? src1 : src0")
>>  binop("umax", tuint, commutative + associative, "src1 > src0 ? src1 :
>> src0")
>>
>>  # Saturated vector add for 4 8bit ints.
>> -binop("usadd_4x8", tint, commutative + associative, """
>> +binop("usadd_4x8", tint32, commutative + associative, """
>>  dst = 0;
>>  for (int i = 0; i < 32; i += 8) {
>>     dst |= MIN2(((src0 >> i) & 0xff) + ((src1 >> i) & 0xff), 0xff) << i;
>> @@ -480,7 +484,7 @@ for (int i = 0; i < 32; i += 8) {
>>  """)
>>
>>  # Saturated vector subtract for 4 8bit ints.
>> -binop("ussub_4x8", tint, "", """
>> +binop("ussub_4x8", tint32, "", """
>>  dst = 0;
>>  for (int i = 0; i < 32; i += 8) {
>>     int src0_chan = (src0 >> i) & 0xff;
>> @@ -491,7 +495,7 @@ for (int i = 0; i < 32; i += 8) {
>>  """)
>>
>>  # vector min for 4 8bit ints.
>> -binop("umin_4x8", tint, commutative + associative, """
>> +binop("umin_4x8", tint32, commutative + associative, """
>>  dst = 0;
>>  for (int i = 0; i < 32; i += 8) {
>>     dst |= MIN2((src0 >> i) & 0xff, (src1 >> i) & 0xff) << i;
>> @@ -499,7 +503,7 @@ for (int i = 0; i < 32; i += 8) {
>>  """)
>>
>>  # vector max for 4 8bit ints.
>> -binop("umax_4x8", tint, commutative + associative, """
>> +binop("umax_4x8", tint32, commutative + associative, """
>>  dst = 0;
>>  for (int i = 0; i < 32; i += 8) {
>>     dst |= MAX2((src0 >> i) & 0xff, (src1 >> i) & 0xff) << i;
>> @@ -507,7 +511,7 @@ for (int i = 0; i < 32; i += 8) {
>>  """)
>>
>>  # unorm multiply: (a * b) / 255.
>> -binop("umul_unorm_4x8", tint, commutative + associative, """
>> +binop("umul_unorm_4x8", tint32, commutative + associative, """
>>  dst = 0;
>>  for (int i = 0; i < 32; i += 8) {
>>     int src0_chan = (src0 >> i) & 0xff;
>> @@ -516,15 +520,15 @@ for (int i = 0; i < 32; i += 8) {
>>  }
>>  """)
>>
>> -binop("fpow", tfloat, "", "powf(src0, src1)")
>> +binop("fpow", tfloat, "", "bit_size == 64 ? powf(src0, src1) : pow(src0,
>> src1)")
>>
>> -binop_horiz("pack_half_2x16_split", 1, tuint, 1, tfloat, 1, tfloat,
>> +binop_horiz("pack_half_2x16_split", 1, tuint32, 1, tfloat32, 1, tfloat32,
>>              "pack_half_1x16(src0.x) | (pack_half_1x16(src1.x) << 16)")
>>
>>  # bfm implements the behavior of the first operation of the SM5 "bfi"
>> assembly
>>  # and that of the "bfi1" i965 instruction. That is, it has undefined
>> behavior
>>  # if either of its arguments are 32.
>> -binop_convert("bfm", tuint, tint, "", """
>> +binop_convert("bfm", tuint32, tint32, "", """
>>  int bits = src0, offset = src1;
>>  if (offset < 0 || bits < 0 || offset > 31 || bits > 31 || offset + bits >
>> 32)
>>     dst = 0; /* undefined */
>> @@ -532,8 +536,8 @@ else
>>     dst = ((1u << bits) - 1) << offset;
>>  """)
>>
>> -opcode("ldexp", 0, tfloat, [0, 0], [tfloat, tint], "", """
>> -dst = ldexpf(src0, src1);
>> +opcode("ldexp", 0, tfloat32, [0, 0], [tfloat32, tint32], "", """
>> +dst = ldexp(src0, src1);
>
>
> For some things like ldexp, they could easily have a double variant.
> However, for the moment, it's probably best to lock them to 32-bit until we
> have a need for it.

Actually, wait... ARB_gpu_shader_fp64 does add support for ldexp on
doubles, even if we lower it away before here. Maybe we should make it
generic too?

>
>>
>>  /* flush denormals to zero. */
>>  if (!isnormal(dst))
>>     dst = copysignf(0.0f, src0);
>> @@ -573,12 +577,12 @@ triop("flrp", tfloat, "src0 * (1 - src2) + src1 *
>> src2")
>>  # bools (0.0 vs 1.0) and one for integer bools (0 vs ~0).
>>
>>
>> -triop("fcsel", tfloat, "(src0 != 0.0f) ? src1 : src2")
>> -opcode("bcsel", 0, tuint, [0, 0, 0],
>> -      [tbool, tuint, tuint], "", "src0 ? src1 : src2")
>> +triop("fcsel", tfloat32, "(src0 != 0.0f) ? src1 : src2")
>> +opcode("bcsel", 0, tfloat, [0, 0, 0],
>> +      [tbool, tfloat, tfloat], "", "src0 ? src1 : src2")
>
>
> I don't think you intended to change bcsel to work in terms of floats.  If
> we do want that change, it should be a separate change with good
> justification.

Yeah, I think that was a leftover from before someone (either me or
someone from Igalia) added mock-int64 support for mov-like opcodes.

>
>>
>>
>>  # SM5 bfi assembly
>> -triop("bfi", tuint, """
>> +triop("bfi", tuint32, """
>>  unsigned mask = src0, insert = src1, base = src2;
>>  if (mask == 0) {
>>     dst = base;
>> @@ -593,8 +597,8 @@ if (mask == 0) {
>>  """)
>>
>>  # SM5 ubfe/ibfe assembly
>> -opcode("ubfe", 0, tuint,
>> -       [0, 0, 0], [tuint, tint, tint], "", """
>> +opcode("ubfe", 0, tuint32,
>> +       [0, 0, 0], [tuint32, tint32, tint32], "", """
>>  unsigned base = src0;
>>  int offset = src1, bits = src2;
>>  if (bits == 0) {
>> @@ -607,8 +611,8 @@ if (bits == 0) {
>>     dst = base >> offset;
>>  }
>>  """)
>> -opcode("ibfe", 0, tint,
>> -       [0, 0, 0], [tint, tint, tint], "", """
>> +opcode("ibfe", 0, tint32,
>> +       [0, 0, 0], [tint32, tint32, tint32], "", """
>>  int base = src0;
>>  int offset = src1, bits = src2;
>>  if (bits == 0) {
>> @@ -623,8 +627,8 @@ if (bits == 0) {
>>  """)
>>
>>  # GLSL bitfieldExtract()
>> -opcode("ubitfield_extract", 0, tuint,
>> -       [0, 0, 0], [tuint, tint, tint], "", """
>> +opcode("ubitfield_extract", 0, tuint32,
>> +       [0, 0, 0], [tuint32, tint32, tint32], "", """
>>  unsigned base = src0;
>>  int offset = src1, bits = src2;
>>  if (bits == 0) {
>> @@ -635,8 +639,8 @@ if (bits == 0) {
>>     dst = (base >> offset) & ((1ull << bits) - 1);
>>  }
>>  """)
>> -opcode("ibitfield_extract", 0, tint,
>> -       [0, 0, 0], [tint, tint, tint], "", """
>> +opcode("ibitfield_extract", 0, tint32,
>> +       [0, 0, 0], [tint32, tint32, tint32], "", """
>>  int base = src0;
>>  int offset = src1, bits = src2;
>>  if (bits == 0) {
>> @@ -663,8 +667,8 @@ def quadop_horiz(name, output_size, src1_size,
>> src2_size, src3_size,
>>            [tuint, tuint, tuint, tuint],
>>            "", const_expr)
>>
>> -opcode("bitfield_insert", 0, tuint, [0, 0, 0, 0],
>> -       [tuint, tuint, tint, tint], "", """
>> +opcode("bitfield_insert", 0, tuint32, [0, 0, 0, 0],
>> +       [tuint32, tuint32, tint32, tint32], "", """
>>  unsigned base = src0, insert = src1;
>>  int offset = src2, bits = src3;
>>  if (bits == 0) {
>> --
>> 2.7.0
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
>


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