[Mesa-dev] [PATCH 1/9] nir/print: Add space after shader_storage var mode
Jordan Justen
jordan.l.justen at intel.com
Tue Mar 15 06:56:57 UTC 2016
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/compiler/nir/nir_print.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c
index bdfbd26..231a4f5 100644
--- a/src/compiler/nir/nir_print.c
+++ b/src/compiler/nir/nir_print.c
@@ -312,7 +312,7 @@ print_var_decl(nir_variable *var, print_state *state)
const char *const patch = (var->data.patch) ? "patch " : "";
const char *const inv = (var->data.invariant) ? "invariant " : "";
const char *const mode[] = { "shader_in ", "shader_out ", "", "",
- "uniform ", "shader_storage", "system " };
+ "uniform ", "shader_storage ", "system " };
fprintf(fp, "%s%s%s%s%s%s ",
cent, samp, patch, inv, mode[var->data.mode],
--
2.7.0
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