[Mesa-dev] [PATCH 08/37] glsl: add IR fields for transform feedback layout qualifiers
Timothy Arceri
timothy.arceri at collabora.com
Tue Mar 15 12:56:58 UTC 2016
Adds xfb_buffer/stride fields and adds comment to offset field
which is reused for xfb_offset.
---
src/compiler/glsl/ir.h | 27 ++++++++++++++++++++++++++-
1 file changed, 26 insertions(+), 1 deletion(-)
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index 930a6de..0c319ea 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -732,6 +732,21 @@ public:
unsigned is_xfb_only:1;
/**
+ * Was a transfor feedback buffer set in the shader?
+ */
+ unsigned explicit_xfb_buffer:1;
+
+ /**
+ * Was a transfor feedback offset set in the shader?
+ */
+ unsigned explicit_xfb_offset:1;
+
+ /**
+ * Was a transfor feedback stride set in the shader?
+ */
+ unsigned explicit_xfb_stride:1;
+
+ /**
* If non-zero, then this variable may be packed along with other variables
* into a single varying slot, so this offset should be applied when
* accessing components. For example, an offset of 1 means that the x
@@ -866,7 +881,7 @@ public:
unsigned stream;
/**
- * Atomic or block member offset.
+ * Atomic, transform feedback or block member offset.
*/
unsigned offset;
@@ -878,6 +893,16 @@ public:
unsigned max_array_access;
/**
+ * Transform feedback buffer.
+ */
+ unsigned xfb_buffer;
+
+ /**
+ * Transform feedback stride.
+ */
+ unsigned xfb_stride;
+
+ /**
* Allow (only) ir_variable direct access private members.
*/
friend class ir_variable;
--
2.5.0
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