[Mesa-dev] [PATCH 5/9] i965/fs: Don't constant-fold RCP
Jason Ekstrand
jason at jlekstrand.net
Thu Mar 17 17:21:42 UTC 2016
No shader-db changes on Broadwell
---
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 15 ---------------
1 file changed, 15 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp b/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp
index 2616e65..ffab0a8 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp
@@ -654,21 +654,6 @@ fs_visitor::try_constant_propagate(fs_inst *inst, acp_entry *entry)
}
break;
- case SHADER_OPCODE_RCP:
- /* The hardware doesn't do math on immediate values
- * (because why are you doing that, seriously?), but
- * the correct answer is to just constant fold it
- * anyway.
- */
- assert(i == 0);
- if (inst->src[0].f != 0.0f) {
- inst->opcode = BRW_OPCODE_MOV;
- inst->src[0] = val;
- inst->src[0].f = 1.0f / inst->src[0].f;
- progress = true;
- }
- break;
-
case SHADER_OPCODE_UNTYPED_ATOMIC:
case SHADER_OPCODE_UNTYPED_SURFACE_READ:
case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
--
2.5.0.400.gff86faf
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