[Mesa-dev] [PATCH 06/20] radeonsi: implement set_shader_images

Marek Olšák maraeo at gmail.com
Thu Mar 17 23:13:44 UTC 2016


On Tue, Mar 15, 2016 at 7:28 PM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> Whether DCC is disabled depends on the access flags with which the image
> is bound: image_load supports DCC, but store and atomic don't.
> ---
>  src/gallium/drivers/radeonsi/si_descriptors.c | 206 ++++++++++++++++++++++++--
>  src/gallium/drivers/radeonsi/si_pipe.h        |   7 +
>  src/gallium/drivers/radeonsi/si_shader.c      |   8 +-
>  src/gallium/drivers/radeonsi/si_shader.h      |   4 +-
>  src/gallium/drivers/radeonsi/si_state.c       |  39 +++--
>  src/gallium/drivers/radeonsi/si_state.h       |  19 +++
>  6 files changed, 254 insertions(+), 29 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
> index d12b3e6..37e49e5 100644
> --- a/src/gallium/drivers/radeonsi/si_descriptors.c
> +++ b/src/gallium/drivers/radeonsi/si_descriptors.c
> @@ -64,7 +64,8 @@
>  #include "util/u_upload_mgr.h"
>
>
> -/* NULL image and buffer descriptor.
> +/* NULL image and buffer descriptor for textures (alpha = 1) and images
> + * (alpha = 0).
>   *
>   * For images, all fields must be zero except for the swizzle, which
>   * supports arbitrary combinations of 0s and 1s. The texture type must be
> @@ -74,7 +75,7 @@
>   *
>   * This is the only reason why the buffer descriptor must be in words [4:7].
>   */
> -static uint32_t null_descriptor[8] = {
> +static uint32_t null_texture_descriptor[8] = {
>         0,
>         0,
>         0,
> @@ -84,10 +85,20 @@ static uint32_t null_descriptor[8] = {
>          * descriptor */
>  };
>
> +static uint32_t null_image_descriptor[8] = {
> +       0,
> +       0,
> +       0,
> +       S_008F1C_TYPE(V_008F1C_SQ_RSRC_IMG_1D)
> +       /* the rest must contain zeros, which is also used by the buffer
> +        * descriptor */
> +};
> +
>  static void si_init_descriptors(struct si_descriptors *desc,
>                                 unsigned shader_userdata_index,
>                                 unsigned element_dw_size,
> -                               unsigned num_elements)
> +                               unsigned num_elements,
> +                               const uint32_t *null_descriptor)
>  {
>         int i;
>
> @@ -100,10 +111,12 @@ static void si_init_descriptors(struct si_descriptors *desc,
>         desc->shader_userdata_offset = shader_userdata_index * 4;
>
>         /* Initialize the array to NULL descriptors if the element size is 8. */
> -       if (element_dw_size % 8 == 0)
> +       if (null_descriptor) {
> +               assert(element_dw_size % 8 == 0);
>                 for (i = 0; i < num_elements * element_dw_size / 8; i++)
> -                       memcpy(desc->list + i*8, null_descriptor,
> -                              sizeof(null_descriptor));
> +                       memcpy(desc->list + i * 8, null_descriptor,
> +                              8 * 4);
> +       }
>  }
>
>  static void si_release_descriptors(struct si_descriptors *desc)
> @@ -210,7 +223,7 @@ static void si_set_sampler_view(struct si_context *sctx,
>                 } else {
>                         /* Disable FMASK and bind sampler state in [12:15]. */
>                         memcpy(views->desc.list + slot*16 + 8,
> -                              null_descriptor, 4*4);
> +                              null_texture_descriptor, 4*4);
>
>                         if (views->sampler_states[slot])
>                                 memcpy(views->desc.list + slot*16 + 12,
> @@ -220,9 +233,9 @@ static void si_set_sampler_view(struct si_context *sctx,
>                 views->desc.enabled_mask |= 1llu << slot;
>         } else {
>                 pipe_sampler_view_reference(&views->views[slot], NULL);
> -               memcpy(views->desc.list + slot*16, null_descriptor, 8*4);
> +               memcpy(views->desc.list + slot*16, null_texture_descriptor, 8*4);
>                 /* Only clear the lower dwords of FMASK. */
> -               memcpy(views->desc.list + slot*16 + 8, null_descriptor, 4*4);
> +               memcpy(views->desc.list + slot*16 + 8, null_texture_descriptor, 4*4);
>                 views->desc.enabled_mask &= ~(1llu << slot);
>         }
>
> @@ -301,6 +314,160 @@ si_samplers_update_compressed_colortex_mask(struct si_textures_info *samplers)
>         }
>  }
>
> +/* IMAGE VIEWS */
> +
> +static void
> +si_release_image_views(struct si_images_info *images)
> +{
> +       unsigned i;
> +
> +       for (i = 0; i < SI_NUM_IMAGES; ++i) {
> +               struct pipe_image_view *view = &images->views[i];
> +
> +               pipe_resource_reference(&view->resource, NULL);
> +       }
> +
> +       si_release_descriptors(&images->desc);
> +}
> +
> +static void
> +si_image_views_begin_new_cs(struct si_context *sctx, struct si_images_info *images)
> +{
> +       uint64_t mask = images->desc.enabled_mask & ((1llu << SI_NUM_IMAGES) - 1);

Is this masking really needed? It suggests that enabled_mask can have
non-zero upper bits, which shouldn't happen.

Marek


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