[Mesa-dev] [PATCH] doc: add 'vec4' option in INTEL_DEBUG
Iago Toral
itoral at igalia.com
Fri Mar 18 07:34:20 UTC 2016
On Thu, 2016-03-17 at 11:43 +0100, Juan A. Suarez Romero wrote:
> ---
> docs/envvars.html | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/docs/envvars.html b/docs/envvars.html
> index 06aa0ac..e21b7c1 100644
> --- a/docs/envvars.html
> +++ b/docs/envvars.html
> @@ -163,6 +163,7 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details.
> <li>blorp - emit messages about the blorp operations (blits & clears)</li>
> <li>nodualobj - suppress generation of dual-object geometry shader code</li>
> <li>optimizer - dump shader assembly to files at each optimization pass and iteration that make progress</li>
> + <li>vec4 - force vec4 mode in vertex shader</li>
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
> </ul>
> </ul>
>
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