[Mesa-dev] [PATCH] nvc0: make sure to delete samplers used by compute shaders

Samuel Pitoiset samuel.pitoiset at gmail.com
Mon Mar 21 12:15:44 UTC 2016


Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Cc: "11.1 11.2" <mesa-stable at lists.freedesktop.org>
---
 src/gallium/drivers/nouveau/nvc0/nvc0_state.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
index 090a039..a100fc4 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
@@ -413,7 +413,7 @@ nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
 {
    unsigned s, i;
 
-   for (s = 0; s < 5; ++s)
+   for (s = 0; s < 6; ++s)
       for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
          if (nvc0_context(pipe)->samplers[s][i] == hwcso)
             nvc0_context(pipe)->samplers[s][i] = NULL;
-- 
2.7.1



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