[Mesa-dev] [PATCH] nvc0: make sure to delete samplers used by compute shaders
Samuel Pitoiset
samuel.pitoiset at gmail.com
Mon Mar 21 12:15:44 UTC 2016
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Cc: "11.1 11.2" <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/nouveau/nvc0/nvc0_state.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
index 090a039..a100fc4 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
@@ -413,7 +413,7 @@ nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
{
unsigned s, i;
- for (s = 0; s < 5; ++s)
+ for (s = 0; s < 6; ++s)
for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
if (nvc0_context(pipe)->samplers[s][i] == hwcso)
nvc0_context(pipe)->samplers[s][i] = NULL;
--
2.7.1
More information about the mesa-dev
mailing list