[Mesa-dev] [V2 16/19] mesa: Handle astc 3d formats in _mesa_base_tex_format()
Anuj Phogat
anuj.phogat at gmail.com
Mon Mar 21 21:04:10 UTC 2016
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
src/mesa/main/glformats.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index 7245f66..fa064e5 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -2387,8 +2387,10 @@ _mesa_base_tex_format(const struct gl_context *ctx, GLint internalFormat)
return base_compressed;
}
- if (ctx->Extensions.KHR_texture_compression_astc_ldr &&
- _mesa_is_astc_format(internalFormat))
+ if ((ctx->Extensions.KHR_texture_compression_astc_ldr &&
+ is_astc_2d_format(internalFormat)) ||
+ (ctx->Extensions.OES_texture_compression_astc &&
+ is_astc_3d_format(internalFormat)))
return GL_RGBA;
if (ctx->Extensions.MESA_ycbcr_texture) {
--
2.5.0
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