[Mesa-dev] [PATCH 09/29] program/nir: include bit-size information

Jason Ekstrand jason at jlekstrand.net
Mon Mar 21 22:41:32 UTC 2016


On Mon, Mar 21, 2016 at 5:05 AM, Samuel Iglesias Gonsálvez <
siglesias at igalia.com> wrote:

> From: Iago Toral Quiroga <itoral at igalia.com>
>
> ---
>  src/mesa/program/prog_to_nir.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/program/prog_to_nir.c
> b/src/mesa/program/prog_to_nir.c
> index 16b79c9..0eac73c 100644
> --- a/src/mesa/program/prog_to_nir.c
> +++ b/src/mesa/program/prog_to_nir.c
> @@ -596,7 +596,7 @@ ptn_tex(nir_builder *b, nir_alu_dest dest, nir_ssa_def
> **src,
>
>     instr = nir_tex_instr_create(b->shader, num_srcs);
>     instr->op = op;
> -   instr->dest_type = nir_type_float;
> +   instr->dest_type = nir_type_float32;
>

This needs to go in with 7 and 8.


>     instr->is_shadow = prog_inst->TexShadow;
>     instr->texture_index = prog_inst->TexSrcUnit;
>     instr->sampler_index = prog_inst->TexSrcUnit;
> --
> 2.5.0
>
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