[Mesa-dev] [PATCH 07/29] nir/lower_tex: fix get_zero_or_one() to use sized types
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Wed Mar 23 07:31:28 UTC 2016
On 21/03/16 23:40, Jason Ekstrand wrote:
> On Mon, Mar 21, 2016 at 3:39 PM, Jason Ekstrand <jason at jlekstrand.net>
> wrote:
>
>>
>>
>> On Mon, Mar 21, 2016 at 5:05 AM, Samuel Iglesias Gonsálvez <
>> siglesias at igalia.com> wrote:
>>
>>> From: Iago Toral Quiroga <itoral at igalia.com>
>>>
>>> v2 (Sam):
>>> - Use helper to get type size from nir_alu_type enum.
>>> ---
>>> src/compiler/nir/nir_lower_tex.c | 3 ++-
>>> 1 file changed, 2 insertions(+), 1 deletion(-)
>>>
>>> diff --git a/src/compiler/nir/nir_lower_tex.c
>>> b/src/compiler/nir/nir_lower_tex.c
>>> index 4999603..a58385a 100644
>>> --- a/src/compiler/nir/nir_lower_tex.c
>>> +++ b/src/compiler/nir/nir_lower_tex.c
>>> @@ -226,7 +226,8 @@ get_zero_or_one(nir_builder *b, nir_alu_type type,
>>> uint8_t swizzle_val)
>>> v.u32[0] = v.u32[1] = v.u32[2] = v.u32[3] = 0;
>>> } else {
>>> assert(swizzle_val == 5);
>>> - if (type == nir_type_float)
>>> + assert(nir_alu_type_get_type_size(type) < 64);
>>> + if (type == nir_type_float32)
>>>
>>
>> This seems dangerious. It switches a check from checking for float to
>> checking for float32. At the particular point in the git history where
>> this patch lands, one of these checks is broken. I'm guessing this
>> actually breaks things that get fixed later when we switch glsl_to_nir to
>> giving us sized types.
>>
Right, Connor modified glsl_to_nir to add sized types to the destination
type. Actually, these patches should come after it, we reordered them
when preparing this series for submission.
>> If we're going to change tex instructions to use sized types, we need to
>> do it all in one big patch and it will have to touch all three drivers
>> again.
>>
>
> One more thought: Tex instructions already have a bit size provided by the
> destination so I don't see a need for having it be sized at all. At the
> end of the day it doesn't matter since we either don't have a size or we do
> have a size and it's required to match.
>
>
Yeah, right. Currently brw_glsl_base_type_for_nir_type() and
brw_type_for_nir_type() manage unsized types but our idea was to support
only sized types in the driver at the end of the fp64 changes. See this
patch [0].
If we are not going to change tex instructions to use sized types, then
we just need to get rid of patch [0] because otherwise it would break
tex instructions emission.
What do you think?
If we agree with keeping unsized types for tex instructions, I will
remove these patches from the series:
nir/lower_tex: fix get_zero_or_one() to use sized types
nir/lower_tex: fix get_texture_size() to use sized types
program/nir: include bit-size information
Delete the respective ir_visitor::visit(ir_texture *ir) hunk from:
nir/glsl_to_nir: support doubles
And do the corresponding modifications to the driver.
Thanks!
Sam
[0]
https://github.com/Igalia/mesa/commit/16c477ab84227d8bb9ffcba07091aef9a5e9f61e
>> v.f32[0] = v.f32[1] = v.f32[2] = v.f32[3] = 1.0;
>>> else
>>> v.u32[0] = v.u32[1] = v.u32[2] = v.u32[3] = 1;
>>> --
>>> 2.5.0
>>>
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>>>
>>
>>
>
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