[Mesa-dev] [PATCH] virgl: drop next shader property for now.
Dave Airlie
airlied at gmail.com
Wed Mar 23 23:29:46 UTC 2016
From: Dave Airlie <airlied at redhat.com>
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/gallium/drivers/virgl/virgl_tgsi.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/drivers/virgl/virgl_tgsi.c b/src/gallium/drivers/virgl/virgl_tgsi.c
index 641b0b3..4a2271f 100644
--- a/src/gallium/drivers/virgl/virgl_tgsi.c
+++ b/src/gallium/drivers/virgl/virgl_tgsi.c
@@ -40,6 +40,7 @@ virgl_tgsi_transform_property(struct tgsi_transform_context *ctx,
switch (prop->Property.PropertyName) {
case TGSI_PROPERTY_NUM_CLIPDIST_ENABLED:
case TGSI_PROPERTY_NUM_CULLDIST_ENABLED:
+ case TGSI_PROPERTY_NEXT_SHADER:
break;
default:
ctx->emit_property(ctx, prop);
--
2.5.0
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