[Mesa-dev] [PATCH] virgl: drop next shader property for now.

Dave Airlie airlied at gmail.com
Wed Mar 23 23:29:46 UTC 2016


From: Dave Airlie <airlied at redhat.com>

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/gallium/drivers/virgl/virgl_tgsi.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/gallium/drivers/virgl/virgl_tgsi.c b/src/gallium/drivers/virgl/virgl_tgsi.c
index 641b0b3..4a2271f 100644
--- a/src/gallium/drivers/virgl/virgl_tgsi.c
+++ b/src/gallium/drivers/virgl/virgl_tgsi.c
@@ -40,6 +40,7 @@ virgl_tgsi_transform_property(struct tgsi_transform_context *ctx,
    switch (prop->Property.PropertyName) {
    case TGSI_PROPERTY_NUM_CLIPDIST_ENABLED:
    case TGSI_PROPERTY_NUM_CULLDIST_ENABLED:
+   case TGSI_PROPERTY_NEXT_SHADER:
       break;
    default:
       ctx->emit_property(ctx, prop);
-- 
2.5.0



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